Files
godot-docs/classes/class_matrix32.rst
Rémi Verschelde 1b5e8c18fd classref: Order everything alphabetically
And sync with current 2.0.x sources.
2016-06-25 02:10:54 +02:00

139 lines
9.6 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_Matrix32:
Matrix32
========
**Category:** Built-In Types
Brief Description
-----------------
3x2 Matrix for 2D transforms.
Member Functions
----------------
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`Matrix32<class_Matrix32_Matrix32>` **(** :ref:`Transform<class_transform>` from **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`Matrix32<class_Matrix32_Matrix32>` **(** :ref:`Vector2<class_vector2>` x_axis, :ref:`Vector2<class_vector2>` y_axis, :ref:`Vector2<class_vector2>` origin **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`Matrix32<class_Matrix32_Matrix32>` **(** :ref:`float<class_float>` rot, :ref:`Vector2<class_vector2>` pos **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`affine_inverse<class_Matrix32_affine_inverse>` **(** **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`basis_xform<class_Matrix32_basis_xform>` **(** var v **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`basis_xform_inv<class_Matrix32_basis_xform_inv>` **(** var v **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_origin<class_Matrix32_get_origin>` **(** **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_rotation<class_Matrix32_get_rotation>` **(** **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_scale<class_Matrix32_get_scale>` **(** **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`interpolate_with<class_Matrix32_interpolate_with>` **(** :ref:`Matrix32<class_matrix32>` m, :ref:`float<class_float>` c **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`inverse<class_Matrix32_inverse>` **(** **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`orthonormalized<class_Matrix32_orthonormalized>` **(** **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`rotated<class_Matrix32_rotated>` **(** :ref:`float<class_float>` phi **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`scaled<class_Matrix32_scaled>` **(** :ref:`Vector2<class_vector2>` scale **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`translated<class_Matrix32_translated>` **(** :ref:`Vector2<class_vector2>` offset **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`xform<class_Matrix32_xform>` **(** var v **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Matrix32<class_matrix32>` | :ref:`xform_inv<class_Matrix32_xform_inv>` **(** var v **)** |
+----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`Vector2<class_vector2>` **o**
- :ref:`Vector2<class_vector2>` **x**
- :ref:`Vector2<class_vector2>` **y**
Description
-----------
3x2 Matrix for 2D transforms.
Member Function Description
---------------------------
.. _class_Matrix32_Matrix32:
- :ref:`Matrix32<class_matrix32>` **Matrix32** **(** :ref:`Transform<class_transform>` from **)**
.. _class_Matrix32_Matrix32:
- :ref:`Matrix32<class_matrix32>` **Matrix32** **(** :ref:`Vector2<class_vector2>` x_axis, :ref:`Vector2<class_vector2>` y_axis, :ref:`Vector2<class_vector2>` origin **)**
.. _class_Matrix32_Matrix32:
- :ref:`Matrix32<class_matrix32>` **Matrix32** **(** :ref:`float<class_float>` rot, :ref:`Vector2<class_vector2>` pos **)**
.. _class_Matrix32_affine_inverse:
- :ref:`Matrix32<class_matrix32>` **affine_inverse** **(** **)**
.. _class_Matrix32_basis_xform:
- :ref:`Matrix32<class_matrix32>` **basis_xform** **(** var v **)**
.. _class_Matrix32_basis_xform_inv:
- :ref:`Matrix32<class_matrix32>` **basis_xform_inv** **(** var v **)**
.. _class_Matrix32_get_origin:
- :ref:`Vector2<class_vector2>` **get_origin** **(** **)**
.. _class_Matrix32_get_rotation:
- :ref:`float<class_float>` **get_rotation** **(** **)**
.. _class_Matrix32_get_scale:
- :ref:`Vector2<class_vector2>` **get_scale** **(** **)**
.. _class_Matrix32_interpolate_with:
- :ref:`Matrix32<class_matrix32>` **interpolate_with** **(** :ref:`Matrix32<class_matrix32>` m, :ref:`float<class_float>` c **)**
.. _class_Matrix32_inverse:
- :ref:`Matrix32<class_matrix32>` **inverse** **(** **)**
.. _class_Matrix32_orthonormalized:
- :ref:`Matrix32<class_matrix32>` **orthonormalized** **(** **)**
.. _class_Matrix32_rotated:
- :ref:`Matrix32<class_matrix32>` **rotated** **(** :ref:`float<class_float>` phi **)**
.. _class_Matrix32_scaled:
- :ref:`Matrix32<class_matrix32>` **scaled** **(** :ref:`Vector2<class_vector2>` scale **)**
.. _class_Matrix32_translated:
- :ref:`Matrix32<class_matrix32>` **translated** **(** :ref:`Vector2<class_vector2>` offset **)**
.. _class_Matrix32_xform:
- :ref:`Matrix32<class_matrix32>` **xform** **(** var v **)**
.. _class_Matrix32_xform_inv:
- :ref:`Matrix32<class_matrix32>` **xform_inv** **(** var v **)**