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godot-docs/classes/class_inputmap.rst
Rémi Verschelde 577559cfe9 Sync classes with upstream 2.0 branch
Constants get reordered in their definition order.
2016-07-08 23:46:59 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_InputMap:
InputMap
========
**Inherits:** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Singleton that manages actions.
Member Functions
----------------
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`action_add_event<class_InputMap_action_add_event>` **(** :ref:`String<class_string>` action, :ref:`InputEvent<class_inputevent>` event **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`action_erase_event<class_InputMap_action_erase_event>` **(** :ref:`String<class_string>` action, :ref:`InputEvent<class_inputevent>` event **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`action_has_event<class_InputMap_action_has_event>` **(** :ref:`String<class_string>` action, :ref:`InputEvent<class_inputevent>` event **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_action<class_InputMap_add_action>` **(** :ref:`String<class_string>` action **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`erase_action<class_InputMap_erase_action>` **(** :ref:`String<class_string>` action **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`event_is_action<class_InputMap_event_is_action>` **(** :ref:`InputEvent<class_inputevent>` event, :ref:`String<class_string>` action **)** const |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_action_from_id<class_InputMap_get_action_from_id>` **(** :ref:`int<class_int>` id **)** const |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_action_id<class_InputMap_get_action_id>` **(** :ref:`String<class_string>` action **)** const |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_array>` | :ref:`get_action_list<class_InputMap_get_action_list>` **(** :ref:`String<class_string>` action **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_array>` | :ref:`get_actions<class_InputMap_get_actions>` **(** **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_action<class_InputMap_has_action>` **(** :ref:`String<class_string>` action **)** const |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`load_from_globals<class_InputMap_load_from_globals>` **(** **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
Description
-----------
Singleton that manages actions. InputMap has a list of the actions used in InputEvent, which can be modified.
Member Function Description
---------------------------
.. _class_InputMap_action_add_event:
- void **action_add_event** **(** :ref:`String<class_string>` action, :ref:`InputEvent<class_inputevent>` event **)**
Add an :ref:`InputEvent<class_inputevent>` to an action. This :ref:`InputEvent<class_inputevent>` will trigger the action.
.. _class_InputMap_action_erase_event:
- void **action_erase_event** **(** :ref:`String<class_string>` action, :ref:`InputEvent<class_inputevent>` event **)**
Remove an :ref:`InputEvent<class_inputevent>` from an action.
.. _class_InputMap_action_has_event:
- :ref:`bool<class_bool>` **action_has_event** **(** :ref:`String<class_string>` action, :ref:`InputEvent<class_inputevent>` event **)**
Whether an action has an :ref:`InputEvent<class_inputevent>` associated with it.
.. _class_InputMap_add_action:
- void **add_action** **(** :ref:`String<class_string>` action **)**
Add an (empty) action to the :ref:`InputMap<class_inputmap>`. An :ref:`InputEvent<class_inputevent>` can then be added to this action with :ref:`action_add_event<class_InputMap_action_add_event>`.
.. _class_InputMap_erase_action:
- void **erase_action** **(** :ref:`String<class_string>` action **)**
Remove an action from the :ref:`InputMap<class_inputmap>`.
.. _class_InputMap_event_is_action:
- :ref:`bool<class_bool>` **event_is_action** **(** :ref:`InputEvent<class_inputevent>` event, :ref:`String<class_string>` action **)** const
Return whether the given event is part of an existing action.
.. _class_InputMap_get_action_from_id:
- :ref:`String<class_string>` **get_action_from_id** **(** :ref:`int<class_int>` id **)** const
Return the action corresponding to the identifier.
.. _class_InputMap_get_action_id:
- :ref:`int<class_int>` **get_action_id** **(** :ref:`String<class_string>` action **)** const
Return the identifier of the given action.
.. _class_InputMap_get_action_list:
- :ref:`Array<class_array>` **get_action_list** **(** :ref:`String<class_string>` action **)**
Return an array of InputEvents associated with a given action.
.. _class_InputMap_get_actions:
- :ref:`Array<class_array>` **get_actions** **(** **)**
Return an array of all actions in the :ref:`InputMap<class_inputmap>`.
.. _class_InputMap_has_action:
- :ref:`bool<class_bool>` **has_action** **(** :ref:`String<class_string>` action **)** const
Whether this InputMap has a registered action with the given name.
.. _class_InputMap_load_from_globals:
- void **load_from_globals** **(** **)**
Clear the :ref:`InputMap<class_inputmap>` and load it anew from :ref:`Globals<class_globals>`.