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godot-docs/classes/class_gdscript.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_GDScript:
GDScript
========
**Inherits:** :ref:`Script<class_script>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+----------------------------------+-----------------------------------------------------------------------------+
| :ref:`RawArray<class_rawarray>` | :ref:`get_as_byte_code<class_GDScript_get_as_byte_code>` **(** **)** const |
+----------------------------------+-----------------------------------------------------------------------------+
| void | :ref:`new<class_GDScript_new>` **(** **)** |
+----------------------------------+-----------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_GDScript_get_as_byte_code:
- :ref:`RawArray<class_rawarray>` **get_as_byte_code** **(** **)** const
.. _class_GDScript_new:
- void **new** **(** **)**