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godot-docs/classes/class_float.rst
2016-05-12 19:47:54 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_float:
float
=====
**Category:** Built-In Types
Brief Description
-----------------
Float built-in type
Member Functions
----------------
+----------------------------+--------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`float<class_float_float>` **(** :ref:`bool<class_bool>` from **)** |
+----------------------------+--------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`float<class_float_float>` **(** :ref:`int<class_int>` from **)** |
+----------------------------+--------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`float<class_float_float>` **(** :ref:`String<class_string>` from **)** |
+----------------------------+--------------------------------------------------------------------------------+
Description
-----------
Float built-in type.
Member Function Description
---------------------------
.. _class_float_float:
- :ref:`float<class_float>` **float** **(** :ref:`bool<class_bool>` from **)**
Cast a :ref:`bool<class_bool>` value to a floating point value, ``float(true)`` will be equals to 1.0 and ``float(false)`` will be equals to 0.0.
.. _class_float_float:
- :ref:`float<class_float>` **float** **(** :ref:`int<class_int>` from **)**
Cast an :ref:`int<class_int>` value to a floating point value, ``float(1)`` will be equals to 1.0.
.. _class_float_float:
- :ref:`float<class_float>` **float** **(** :ref:`String<class_string>` from **)**
Cast a :ref:`String<class_string>` value to a floating point value. This method accepts float value strings like `` '1.23' `` and exponential notation strings for its parameter so calling `` float('1e3') `` will return 1000.0 and calling `` float('1e-3') `` will return -0.001.