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64 lines
2.6 KiB
ReStructuredText
64 lines
2.6 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_CapsuleShape2D:
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CapsuleShape2D
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==============
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**Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Capsule 2D shape resource for physics.
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Member Functions
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----------------
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+----------------------------+---------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_height<class_CapsuleShape2D_get_height>` **(** **)** const |
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+----------------------------+---------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_radius<class_CapsuleShape2D_get_radius>` **(** **)** const |
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+----------------------------+---------------------------------------------------------------------------------------------------+
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| void | :ref:`set_height<class_CapsuleShape2D_set_height>` **(** :ref:`float<class_float>` height **)** |
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+----------------------------+---------------------------------------------------------------------------------------------------+
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| void | :ref:`set_radius<class_CapsuleShape2D_set_radius>` **(** :ref:`float<class_float>` radius **)** |
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+----------------------------+---------------------------------------------------------------------------------------------------+
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Description
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-----------
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Capsule 2D shape resource for physics. A capsule (or sometimes called "pill") is like a line grown in all directions. It has a radius and a height, and is often useful for modeling biped characters.
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Member Function Description
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---------------------------
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.. _class_CapsuleShape2D_get_height:
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- :ref:`float<class_float>` **get_height** **(** **)** const
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Return the height of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
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.. _class_CapsuleShape2D_get_radius:
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- :ref:`float<class_float>` **get_radius** **(** **)** const
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Return the radius of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
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.. _class_CapsuleShape2D_set_height:
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- void **set_height** **(** :ref:`float<class_float>` height **)**
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Set the height of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
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.. _class_CapsuleShape2D_set_radius:
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- void **set_radius** **(** :ref:`float<class_float>` radius **)**
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Set the radius of the :ref:`CapsuleShape2D<class_capsuleshape2d>`.
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