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48 lines
1.6 KiB
ReStructuredText
48 lines
1.6 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_BoxShape:
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BoxShape
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========
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**Inherits:** :ref:`Shape<class_shape>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Box shape resource.
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Member Functions
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----------------
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+--------------------------------+----------------------------------------------------------------------------------------------------+
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| :ref:`Vector3<class_vector3>` | :ref:`get_extents<class_BoxShape_get_extents>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------+
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| void | :ref:`set_extents<class_BoxShape_set_extents>` **(** :ref:`Vector3<class_vector3>` extents **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------+
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Description
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-----------
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Box shape resource, which can be set into a :ref:`PhysicsBody<class_physicsbody>` or area.
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Member Function Description
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---------------------------
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.. _class_BoxShape_get_extents:
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- :ref:`Vector3<class_vector3>` **get_extents** **(** **)** const
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Return the half extents of the shape.
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.. _class_BoxShape_set_extents:
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- void **set_extents** **(** :ref:`Vector3<class_vector3>` extents **)**
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Set the half extents for the shape.
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