:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/InputEventScreenDrag.xml. .. _class_InputEventScreenDrag: InputEventScreenDrag ==================== **Inherits:** :ref:`InputEvent` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Input event type for screen drag events. Only available on mobile devices. .. rst-class:: classref-introduction-group Description ----------- Contains screen drag information. See :ref:`Node._input`. .. rst-class:: classref-introduction-group Tutorials --------- - :doc:`../tutorials/inputs/inputevent` .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------------+---------------------------------------------------------------+---------------------+ | :ref:`int` | :ref:`index` | ``0`` | +-------------------------------+---------------------------------------------------------------+---------------------+ | :ref:`Vector2` | :ref:`position` | ``Vector2( 0, 0 )`` | +-------------------------------+---------------------------------------------------------------+---------------------+ | :ref:`Vector2` | :ref:`relative` | ``Vector2( 0, 0 )`` | +-------------------------------+---------------------------------------------------------------+---------------------+ | :ref:`Vector2` | :ref:`speed` | ``Vector2( 0, 0 )`` | +-------------------------------+---------------------------------------------------------------+---------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_InputEventScreenDrag_property_index: .. rst-class:: classref-property :ref:`int` **index** = ``0`` .. rst-class:: classref-property-setget - void **set_index** **(** :ref:`int` value **)** - :ref:`int` **get_index** **(** **)** The drag event index in the case of a multi-drag event. .. rst-class:: classref-item-separator ---- .. _class_InputEventScreenDrag_property_position: .. rst-class:: classref-property :ref:`Vector2` **position** = ``Vector2( 0, 0 )`` .. rst-class:: classref-property-setget - void **set_position** **(** :ref:`Vector2` value **)** - :ref:`Vector2` **get_position** **(** **)** The drag position. .. rst-class:: classref-item-separator ---- .. _class_InputEventScreenDrag_property_relative: .. rst-class:: classref-property :ref:`Vector2` **relative** = ``Vector2( 0, 0 )`` .. rst-class:: classref-property-setget - void **set_relative** **(** :ref:`Vector2` value **)** - :ref:`Vector2` **get_relative** **(** **)** The drag position relative to the previous position (position at the last frame). .. rst-class:: classref-item-separator ---- .. _class_InputEventScreenDrag_property_speed: .. rst-class:: classref-property :ref:`Vector2` **speed** = ``Vector2( 0, 0 )`` .. rst-class:: classref-property-setget - void **set_speed** **(** :ref:`Vector2` value **)** - :ref:`Vector2` **get_speed** **(** **)** The drag speed. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`