:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/modules/visual_script/doc_classes/VisualScriptVariableGet.xml. .. _class_VisualScriptVariableGet: VisualScriptVariableGet ======================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Gets a variable's value. Description ----------- Returns a variable's value. "Var Name" must be supplied, with an optional type. \ **Input Ports:**\ none \ **Output Ports:**\ - Data (variant): ``value`` Properties ---------- +-----------------------------+------------------------------------------------------------------+--------+ | :ref:`String` | :ref:`var_name` | ``""`` | +-----------------------------+------------------------------------------------------------------+--------+ Property Descriptions --------------------- .. _class_VisualScriptVariableGet_property_var_name: - :ref:`String` **var_name** +-----------+---------------------+ | *Default* | ``""`` | +-----------+---------------------+ | *Setter* | set_variable(value) | +-----------+---------------------+ | *Getter* | get_variable() | +-----------+---------------------+ The variable's name. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`