Commit Graph

39 Commits

Author SHA1 Message Date
Neil Moore
fb64a084cb Rewrite 'Signals' introduction to have clearer examples
Previous examples used signals in the same file which can cause confusion to
some new users (as seen in #1973). New examples follow basic framework
of existing work, but take care to explicitly show an example of
inter-instance signals.
2019-01-28 23:18:10 -05:00
Rémi Verschelde
aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Rémi Verschelde
739ea5eeb9 Fix most Sphinx warnings 2019-01-07 12:14:46 +01:00
Wilson E. Alvarez
0ca14438ae Changed TYPE_FLOAT to TYPE_REAL 2018-12-24 19:28:50 -05:00
Rémi Verschelde
dc2dfb6224 Fix escaping plural 's' after inlined code
Also add missing inline code formatting to Custom drawing in 2D.
2018-12-13 15:02:07 +01:00
clayjohn
6dce55e70a add constant example 2018-12-07 23:08:11 -08:00
corrigentia
89173c8d60 Fix miscellaneous errors in gdscript_basics.rst (#1976) 2018-12-05 15:54:23 +01:00
corrigentia
079f43d19c Update gdscript_basics.rst 2018-12-04 22:43:06 +01:00
Rémi Verschelde
a0e32ac017 Fix mixed use of tabs and spaces in indented blocks
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Aaron Franke
35235a1d28 Simplify mul/div/remainder operator text
IMO this is a much better description. It's to the point, and if anyone has further questions, they can look up how the C++ operators work.
2018-11-08 23:08:53 -05:00
Vikram1323
5838266e00 Update gdscript_basics.rst 2018-10-15 13:52:06 +05:30
Rémi Verschelde
acfd853ad4 Networking: Replace sync and slave keywords by their 3.1 equivalents 2018-09-15 03:19:52 +02:00
George Marques
beeb85521e Add information about typed GDScript 2018-09-04 14:22:47 -03:00
Nathan Lovato
5c21900fb4 Fix typos in recent proof of the class_name feature intro 2018-08-17 20:15:57 +09:00
FeralBytes
32d0fe5465 Update GDscript operators. (#1645)
* Update GDscript operators.

Fixes #1524

* Change $ to be shorthand for get_node()

* Added missing code tags
2018-08-15 19:39:39 -07:00
Nathan Lovato
313b5becd2 Proof class_name PR by Will, add extra picture 2018-08-16 08:38:14 +09:00
Will Nations
af7625768f Add script class docs 2018-08-15 13:39:54 -05:00
Ryan
5b0bcbaf7c Fixed script block
A script block was not displaying correctly due to incorrect indentation
2018-07-31 10:33:59 -04:00
Michael Alexsander Silva Dias
26bd899dad Fix section links in the 'Configuring an IDE' page 2018-06-21 18:32:43 -03:00
Răzvan C. Rădulescu
92746cd835 Fix second argument missing default value in _init declaration 2018-06-20 15:49:17 +02:00
Răzvan Cosmin Rădulescu
cdb04689c5 documentation on inheritance and constructors
Tried covering the possible scenarios with an example. It probably needs
some more refinement
2018-06-20 12:12:37 +02:00
None
f064e4f7a7 Fix 404s, some redirects and some broken links. 2018-05-30 16:49:21 -07:00
Michael Alexsander Silva Dias
067063bbe3 Placed XML in the C# introduction page inside code blocks, and tweaked the comments in the GDScript page. 2018-05-26 14:27:26 -03:00
Zirak
c7a230410f Update gdscript_basics.rst 2018-05-26 09:04:31 +00:00
Zirak
1f3275622d Demonstrate coroutine's completed signal
Apologies again for the spam.
2018-05-25 19:06:09 +00:00
Max Hilbrunner
1626ad6598 Merge pull request #1435 from bojidar-bg/godot-16418-arrays-of-resources
Add array export hints to the docs
2018-05-08 18:56:55 +02:00
Max Hilbrunner
bb593ef8cc Merge pull request #1431 from Omicron666/patch-4
Added escaped spaces to fix inline literals
2018-05-08 04:10:59 +02:00
Juan Linietsky
3fb71b620a Add is_instance_valid() to GDScript doc. 2018-05-07 19:15:46 -03:00
Bojidar Marinov
05a3d08533 Add array export hints to the docs
Refs godotengine/godot#16418, closes #326
2018-05-07 23:56:24 +03:00
Omicron
6d12ee18f1 Added escaped spaces to fix inline literals 2018-05-07 21:40:53 +02:00
mhilbrunner
f215a0cf26 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:23:37 +02:00
Max Hilbrunner
9f526a3ea8 Merge pull request #1389 from x2f/patch-1
Added export enums in gdscript_basics.rst
2018-05-06 03:28:59 +02:00
Michael Alexsander Silva Dias
e173600c79 Various fixes to the "Scripting -> GDScript" to respect the GDScript style guide. 2018-04-23 02:31:55 -03:00
mhilbrunner
e08dbefb1e Add more info about built-in types, fix link 2018-04-21 21:31:12 +02:00
mhilbrunner
825fce3223 GDScript: Update keywords and constants, explain assert, calling base functions in subclasses 2018-04-21 00:18:37 +02:00
xpvpc
171ea0d26f fix typo 2018-03-27 10:22:32 +02:00
Michael Alexsander Silva Dias
23cb08ce0a Fixes for the GDScript styling in various pages. 2018-02-05 20:12:52 -02:00
Brian
c0ba5986d8 corrected code style for match 2018-02-04 15:05:38 -05:00
Nathan
18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00