Max Hilbrunner
e269ed9f56
Merge pull request #7884 from m4gr3d/update_android_plugin_tutorial
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Update the Android documentation for Godot 4.2
2023-10-10 19:09:15 +02:00
Fredia Huya-Kouadio
66ee5cb491
Update the Android documentation for Godot 4.2
2023-10-10 09:31:52 -07:00
Luna
0fe7ff833e
Fixed typos in several doc files ( #8002 )
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* Fixed typos in
- c_sharp_differences.rst
- debugger_panel.rst
- gdextension_cpp_example.rst
- gui_using_fonts.rst
- openxr_hand_tracking.rst
- overview_of_debugging_tools.rst
- setting_up_xr.rst
- shading_language.rst
- the_profiler.rst
- your_second_3d_shader.rst
* Update tutorials/shaders/shader_reference/shading_language.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
* PR Feedback
---------
Co-authored-by: Luna <2650849-Lunalicious@users.noreply.gitlab.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-09-25 00:41:33 +02:00
Bastiaan Olij
1a2063b881
OpenXR : Add step to enable the loader plugin
2023-09-19 14:11:25 +10:00
Bastiaan Olij
2c689b0000
Update exporting to Android XR devices for new loader
2023-08-28 11:19:33 +10:00
Matthew
8855514eae
Merge pull request #7567 from dsnopek/improved-meta-quest-setup
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Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer
2023-07-05 18:22:07 -04:00
David Snopek
968e8a7757
Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer
2023-07-05 08:39:54 -05:00
Bastiaan Olij
1ad5d2c8e7
Update OpenXR passthrough documentation for transparent background
2023-06-28 12:16:38 +10:00
Jonathan Barnoud
468b12c5f8
Fix references to XR_ENV_BLEND_MODE_ALPHA_BLEND in openxr_passthrough.rst
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The code example at the end of the openXR passthrough tutorial refers to the `XR_ENV_BLEND_MODE_ALPHA_BLEND` constant. That constant, however, is not accessible in the scope. Instead, it is a member of the `xr_interface` object.
2023-06-15 08:00:24 +02:00
Ashley
9dcef8a465
Added a C# tutorial for the "Setting up XR"-section ( #7352 )
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Co-authored-by: Raul Santos <raulsntos@gmail.com >
Co-authored-by: Ashtreighlia <daginberth@gmail.com >
2023-05-16 01:15:58 +02:00
Max Hilbrunner
5593a181c5
Merge pull request #7117 from BastiaanOlij/xr_loaders_asset_library
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Change OpenXR loader documentation to refer to new asset library entry
2023-04-18 04:26:37 +02:00
Bastiaan Olij
922810af38
Change OpenXR loader documentation to refer to new asset library entry
2023-04-18 04:22:03 +02:00
Max Hilbrunner
7cc873c2dd
Remove duplicate the-the
2023-04-18 03:02:23 +02:00
Bastiaan Olij
7353fcf182
In XR application V-sync should never be used
2023-03-07 23:01:01 +11:00
Orville Q. Song
fd8bde9eac
Fix the wrong hyperlink to XR Tools.
2023-03-06 11:48:17 +01:00
Danil Alexeev
59075ad12f
Fix GDScript code style regarding colon (docs)
2023-03-05 16:51:08 +03:00
Bastiaan Olij
c38a04512c
Add content to the hand tracking page in the documentation
2023-02-28 10:20:24 +11:00
Bastiaan Olij
f57675c42e
Add documentation about OpenXR passthrough
2023-02-26 20:36:34 +11:00
Yuri Sizov
9473b6c9e3
Enable error reporting on the CI and address the remaining errors
2023-02-24 17:35:32 +01:00
Rémi Verschelde
3f73172085
Merge pull request #6774 from BastiaanOlij/room_scale
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Add documentation about XR room scale
2023-02-23 08:47:31 +01:00
Bastiaan Olij
3231484e7b
Add documentation about room scale
2023-02-19 23:59:09 +11:00
Justin McGettigan
a93c28a629
Update xr_action_map.rst ( #6775 )
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Proofread and fixed some spelling and grammar. Also reworded some sentences. Made use of 'type' language more consistent.
2023-02-14 16:56:47 -05:00
Matthew
6fdf0ed530
Merge pull request #6662 from BastiaanOlij/introducing_xr_tools
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Add an introduction page for XR tools
2023-02-12 13:39:50 -05:00
Bastiaan Olij
1ce191bd76
Fix headings in XR action map documentation
2023-02-02 09:42:04 +11:00
Bastiaan Olij
7f17deb948
Add documentation about the XR action map
2023-01-30 16:15:23 +11:00
Bastiaan Olij
4234072d94
Add an introduction page for XR tools
2023-01-30 15:45:53 +11:00
Bastiaan Olij
f7b6ab5dff
Added documention page about exporting a Godot XR project to Android (Meta Quest+Pico)
2023-01-17 18:27:13 +11:00
Bastiaan Olij
f9495f6a3d
Writing introduction to XR support in Godot 4
2022-04-13 22:58:29 +10:00
Fredia Huya-Kouadio
19c34237cc
Remove 3.x VR tutorials, add landing page for future XR docs ( #5479 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-01-25 23:46:07 +01:00