Commit Graph

28 Commits

Author SHA1 Message Date
bitbutter
db6ba33246 Update background_loading.rst
Various fixes.
2019-04-08 22:05:43 +02:00
Hugo Locurcio
87d81b9d4a Fix various typos 2019-03-20 01:03:48 +01:00
Arman
0813f1265e Rewrite last paragraph in Saving games
- Rewrote the middle sentence of the last paragraph to be less vague.
- Changed structure of sentence explaining order of object loading/saving to improve flow.
2019-03-15 21:10:58 -07:00
Rémi Verschelde
c344f8d801 Misc style fixes 2019-02-10 13:38:13 +01:00
Asheraryam
58a935b57f Mismatched brackets
Unnecessary right bracket, causing game script to fail compiling.
2019-02-02 20:35:18 +02:00
Rémi Verschelde
89334217b5 Merge pull request #2096 from corrigentia/patch-95
Improve word choice in encrypting_save_games
2019-01-08 13:13:03 +01:00
corrigentia
c12707d249 Fix punctuation in saving_games (#2095)
Fix punctuation in saving_games. Clarify possessive, not plural.
2019-01-08 13:11:55 +01:00
Rémi Verschelde
0567599117 Merge pull request #2093 from corrigentia/patch-92
Add a missing comma to data_paths
2019-01-08 13:09:27 +01:00
corrigentia
3ac6537a93 Tweak background_loading (#2092)
Fix some punctuation and grammar in background_loading. 
Notes: 
"**setup**" (a single [compound] word) is a  _noun_  (a name for an object; a signifier [in Ferdinand de Saussure's semiology], a referrer, an identifier); 
"**set up**" (two separate words) is an 
_idiomatic_  (only makes sense when you take it as it is in its proper context) 
_transitive_  (it takes a [direct] object [in a sentence -- grammar]) 
_phrasal_  (made up of more than one word)
_verb_  (something that expresses an action being done; a process).

Data on which functions are expected to operate:
"**argument(s)**" is the name for what a function takes in when it is being called/invoked/"conjured"/"summoned" [👿 occult language right there 😒]; 
"**parameter(s)**" is the name for that/those factor(s) that alter[s] what a function is designed to return when one is defining it 📜, usually introduced/"declared" in the function header.

"Low**-**level" is the correct spelling of the adjective.
2019-01-08 13:09:07 +01:00
Rémi Verschelde
aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Rémi Verschelde
a1af0dfc13 Adapt tutorial hyperlinks after godotengine/godot#24640 2019-01-07 11:43:18 +01:00
corrigentia
c7a8cdfcf3 Improve word choice in encrypting_save_games
Improve word choice in encrypting_save_games. Fix subjunctive mood and punctuation.

Notes:
"**everyday**" is the correct spelling of the  _adjective_; 
"**every day**" is an  _adverbial phrase_: 

(_what kind of_ ... ?)
"That is an  **everyday** occurrence." / 
"That happens  **every day**."
(_when_?)

Data types ~ parts of speech
2019-01-04 08:56:47 +02:00
corrigentia
2d71f183a9 Add a missing comma to data_paths
Add a missing comma to data_paths.
2019-01-03 15:56:26 +02:00
Thomas Viktil
9502fe64dd Break comments to make them readable (#1977)
The comments are wider than the viewable area in the docs, which makes them hard to read. On Mac, the scrollbars are hidden so you either need an Apple mouse that can scroll sideways, or fumble with scrolling and catching the scroll handle as it appears, so that you can drag it sideways. It's easier for all of us to wrap the comments.
2018-12-05 15:55:02 +01:00
Max Sandholm
19b575c1e4 Add clarifying paragraph on encryption page (#1672)
I wouldn't want to mislead people into thinking that encrypting and decrypting a save file locally on the player's computer can prevent editing and sharing of save files. It can't. The only way to prevent unauthorized editing and sharing of save data is to keep the save data on a remote server, and also running the game logic on that server instead of locally on the player's computer.
2018-11-20 11:38:10 +01:00
Rémi Verschelde
4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Frido
6f602a578a Fixed typo in I/O tutorial 2018-10-16 23:07:10 +02:00
FeralBytes
7e14ac0e7d Fix VS.flush->VisualServer.sync
Fixes #1544
2018-07-31 16:02:36 -08:00
FeralBytes
b0c75ee4ca Minor Grammar and Naming Fix (#1624)
* Minor Grammar and Naming Fix

Removed an extra "to" in comment.
Renamed var len to var length to avoid name conflict with len() and to make it more clear.

* Fix spelling error on my part

thanks @cbscribe
2018-07-30 21:16:11 -07:00
BARICHELLO
6c57f2967e Update background_loading.rst
Simple typo fix
2018-07-21 02:01:02 -03:00
Yuri Chornoivan
be6ef615b1 Fix minor typos 2018-07-01 15:50:18 +02:00
Hugo Locurcio
830394f747 Improve Data paths page and mention feature tags 2018-06-20 18:30:25 +02:00
mhilbrunner
3fa4cc3355 Reinstate fun 2018-05-08 08:36:51 +02:00
Max Hilbrunner
a4dde2eb83 Remove empty heading 2018-05-07 09:21:50 +02:00
mhilbrunner
f215a0cf26 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:23:37 +02:00
Poommetee Ketson
53e51a5eab Tutorial/EncryptingSaveGames: OS.get_unique_ID -> OS.get_unique_id 2018-04-30 21:35:39 +07:00
Neil Moore
5ce57724d8 Merge branch 'master' into issue-1023 2018-04-10 19:09:47 -04:00
Neil Moore
dc7463f7dc Moved certain tutorials to better-named subfolders from 'Misc' 2018-04-04 23:23:11 -04:00