Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
abe
fdf4c98a69
FPS Tutorial Part 5 typo fix
2020-05-02 19:41:36 -04:00
abe
cc17b4ca09
Include how to preview animations ( #3456 )
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* Include how to preview animations
As a Godot newbie, it wasn't very clear running through this tutorial how to actually preview animations when I got to the "scrubbing the timeline" part.
* Apply Calinou's suggestion
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-04-27 16:32:57 +02:00
Yuri Sizov
135b33b768
Replace British spelling and fix various typos
2020-04-27 12:18:52 +03:00
Max Hilbrunner
d47d66f90d
Merge pull request #3318 from docquantum/master
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Replaced deprecated "get" cs func in fps tutorial
2020-04-26 18:14:05 +02:00
Giuseppe
b4c20830d1
Fix reference to a node in FPS tutorial part 2 ( #3413 )
2020-04-19 23:46:43 +02:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Hugo Locurcio
6929a811bc
Fix the dead links for the thumbstick dead zones pages
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The host is no longer online, so we'll point to the archived version
instead.
This also removes a redundant note in the VR starter tutorial.
This closes #3343 .
2020-04-04 23:19:08 +02:00
Hugo Locurcio
6fb8d9b5de
Rename all instances of the x11 platform to linuxbsd
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Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
DocQuantum
a64854aa42
Replaced deprecated "get" cs func in fps tutorial
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In the 3D fps tutorial, changed the camera global transform
function to use direct property setting instead of getter
since the getter is deprecated in 3.2.1.
2020-03-28 11:58:37 -05:00
Yuri Sizov
37604be65f
Improved keystroke formatting for shortcuts and key press menti… ( #3257 )
2020-03-09 23:50:53 +01:00
Victor Lamoine
f7bcda32b9
Typo in part 2 of FPS tutorial
2020-02-25 16:54:39 +01:00
PouleyKetchoupp
854185495c
Fixed code tags for true/false/null and a few property references
2019-11-02 13:09:14 +01:00
Rémi Verschelde
8eff390ddd
Merge pull request #2823 from taner1es/missingline-fix
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Missing line explanation added
2019-10-29 08:53:47 +01:00
Nathan Lovato
e895ca68ee
Merge pull request #2827 from anoadragon453/anoa/caps
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Capitalize beginning of note
2019-10-09 12:49:29 +02:00
Andrew Morgan
40745f3fd3
Capitalize beginning of note
2019-10-05 20:08:05 +01:00
Taner Esmeroğlu
ebfbb33609
Missing line explanation
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Missing a line of code explanation added to godot-doc
2019-10-04 14:49:42 +03:00
Taner Esmeroğlu
90458bcd82
Fix: FPS TUT. PART 5 - Problematic Null Control
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intersect_ray method returns empty dictionary instead of null.
https://docs.godotengine.org/en/latest/classes/class_physicsdirectspacestate.html#class-physicsdirectspacestate-method-intersect-ray
"If the ray did not intersect anything, then an empty dictionary is returned instead."
2019-10-04 04:01:08 +03:00
Remi Rampin
91897778b2
[Minor] Fix "it's" that should be "its" ( #2595 )
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* Fix "it's" that should be "its"
* Other fixes
2019-07-15 17:44:07 +09:00
pass0
f2137a4e84
Update "fps_tutorial/part_one" ( #2547 )
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Basis vectors are already normalized, delete redundant code ".Normalized()"
2019-07-02 12:53:41 +02:00
Keeyan Nejad
14acf43759
Update the "Getting the animations ready" section
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In tutorial 2 some of the animation track steps are outdated due to
changes made in Godot 3.1. This commit fixes those outdated parts
Ref: https://godotengine.org/article/godot-gets-brand-new-animation-editor-cinematic-support
2019-05-18 14:18:53 +01:00
Louis-Jacques Bourdages
e4c5a12916
Added C# code to Part 1 of the FPS tutorial ( #2385 )
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* Added C# code to Part 1 of the FPS tutorial
* Update code for FPS Tutorial Part 1
Added _ to private properties. Also removed code in the first code sample that is only added later in the tutorial.
2019-04-22 12:32:20 +02:00
Hugo Locurcio
87d81b9d4a
Fix various typos
2019-03-20 01:03:48 +01:00
soekmego
5c8b62b8af
removed uneccesary comparator
2019-02-25 16:05:34 +01:00
Rémi Verschelde
5b2aaf8d41
Optimize PNGs with optipng
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Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
aa7a9f8675
Misc heading fixes
2019-01-08 11:30:55 +01:00
corrigentia
503e1bc2d6
Tweak part_six ( #2064 )
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Fix some grammar, punctuation, word order, word choice and spelling in part_six. Add defensive programming guard clause. Reduce verbiage.
2018-12-19 12:56:22 +01:00
corrigentia
a21bbcacf1
Tweak part_five ( #2063 )
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Fix some grammar, punctuation, word order, spelling and GDScript style guide compliance in part_five. Decrease verbalism.
2018-12-19 12:35:32 +01:00
corrigentia
e5a3436cdd
Tweak part_four ( #2062 )
2018-12-19 12:28:49 +01:00
Rémi Verschelde
734b1e87a9
Merge pull request #2061 from corrigentia/patch-76
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Tweak part_three
2018-12-19 12:25:20 +01:00
Rémi Verschelde
006b3718e3
Merge pull request #2057 from corrigentia/patch-75
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Tweak part_two
2018-12-19 12:24:07 +01:00
corrigentia
1bbf0a3a6a
Update part_three.rst
2018-12-17 09:22:36 +02:00
corrigentia
797e146180
Update part_two.rst
2018-12-16 19:07:10 +02:00
corrigentia
2ee1d7d00e
Update part_one.rst
2018-12-15 18:34:02 +02:00
blurrred
ec0c524d23
Grammar fixes ( #2037 )
2018-12-13 11:38:25 +01:00
blurrred
c4deb41e3a
Grammar fix
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a -> an
2018-12-10 05:31:59 -06:00
blurrred
77f2c16788
Grammar fix
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a Area -> an Area (x2)
2018-11-30 15:25:59 -06:00
Rémi Verschelde
4ef06a4135
Removing trailing whitespace
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With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde
a0e32ac017
Fix mixed use of tabs and spaces in indented blocks
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4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
M. Huri
034bb63e84
Repaired mistyped of 'its'.
2018-10-19 19:39:49 +07:00
Frido
70b7e904f6
Fixed more typos in FPS tutorial
2018-10-16 22:35:03 +02:00
Frido
958989dba3
Fixed a few typos in FPS tutorial
2018-10-16 22:28:43 +02:00
Hugo Locurcio
854eb9523c
Fix typo in FPS tutorial part 1 ( #1746 )
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This closes #1739 .
2018-09-20 13:22:36 +02:00
Nathan Lovato
d3e0b40a6f
Merge pull request #1630 from FeralBytes/patch-4
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Ensure GRAVITY is spelled out throughout Tutorial
2018-08-11 14:26:02 +09:00
Nathan Lovato
25b3e9de77
Merge pull request #1669 from ntfwc/ntfwc-fps3-names
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Fixed some referenced names in FPS Tutorial Part 3
2018-08-08 14:34:14 +09:00
ntfwc
653ce49d2d
Fixed some names in FPS Tutorial Part 3
2018-08-06 21:52:08 -05:00
ntfwc
00634497c9
Fixed some typos and grammar issues in FPS tutorial 2
2018-08-06 21:32:00 -05:00
FeralBytes
47aa4cfe04
Ensure GRAVITY is spelled out throughout Tutorial
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Fixes #1628
2018-07-31 06:08:55 -08:00
Michael Alexsander Silva Dias
c7c102dff5
Fix code blocks in the sixth part of the FPS tutorial
2018-07-22 18:53:39 -03:00
Max Hilbrunner
26cc612925
Merge pull request #1595 from rcorre/master
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Fix a few typos in part 1 of the FPS tutorial.
2018-07-22 16:37:33 +02:00