Commit Graph

35 Commits

Author SHA1 Message Date
skyace65
6f66bada3f Update Environment page for 4.4 2025-01-12 14:41:15 -05:00
tetrapod00
c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
tetrapod00
f2ce3eee91 Standardize renderer names and terms 2024-11-29 13:26:48 -08:00
tetrapod00
a8667ffddf Add links to project setting mentions 2024-11-05 11:55:14 -08:00
Russell Sanborn
a3e4e9b0cc Add commas before "but" throughout documentation 2024-07-06 08:41:08 -05:00
Hugo Locurcio
4503812d6b Document some glow properties being unavailable with Compatibility 2024-03-01 20:02:35 +01:00
Hugo Locurcio
9804b8abed Mention potential banding issues in fog and volumetric fog documentation 2023-12-11 18:08:32 +01:00
Hugo Locurcio
071d49a489 Fix various cases of unused images
Some of these images were duplicates or not relevant anymore,
so they have been removed entirely. Others have had their links fixed
or added where relevant.
2023-11-07 18:04:26 +01:00
Hugo Locurcio
2b3c3c3ef4 Document source_color shader hint being relevant for 2D HDR 2023-11-01 19:25:04 +01:00
Max Hilbrunner
c3550c951b Merge pull request #8285 from Calinou/environment-glow-2d
Document glow in 2D in Environment and post-processing
2023-10-21 18:35:49 +02:00
Hugo Locurcio
9d313cfb8d Document new denoisers and properties in Using Lightmap global illumination
This also updates List of features to be up-to-date with Godot 4.2's
3D rendering features.
2023-10-20 22:51:29 +02:00
Hugo Locurcio
02ee80a0c8 Document glow in 2D in Environment and post-processing
This also documents using glow as a blurring solution
(e.g. for menu background blur), which is a common question
on support platforms.

The reference to an outdated quality setting in the depth of field
properties was also updated.
2023-10-19 23:47:37 +02:00
Hugo Locurcio
99aac88083 Fix incorrect :abbr: usage for abbreviation display
Previously, some abbreviations would display their full form in the text
and the abbreviation in the tooltip. It should be the other way around.
2023-04-07 22:47:30 +02:00
Tom McLean
78b978c9bd Fix references to DEPTH_TEXTURE and SCREEN_TEXTURE (#7119)
* Fix references to DEPTH_TEXTURE

---------

Co-authored-by: Clay John <claynjohn@gmail.com>
2023-04-07 18:32:25 +02:00
Yuri Sizov
d524544e07 Improve naming and organization of some manual articles
HTML5/Web moved to their own subfolder
Global Illumination moved to their own subfolder
UI, IO, Inputs sections titles adjusted
2D, 3D tutorials grouped to improve navigation
2023-02-26 22:50:18 +01:00
Hugo Locurcio
26a6729cb1 Update Environment and post-processing documentation for 4.0
This documents sky materials, SSIL, 3D color correction LUT,
CameraEffects, glow maps, and the editor preview sun and sky system.

Co-authored-by: Isaac <isaacwelfare@gmail.com>
2023-02-21 19:40:26 +01:00
Hugo Locurcio
619ce2007b Add a page on physical light units 2022-11-18 17:05:01 +01:00
Hugo Locurcio
8b7755304a Improve tonemapping description in Environment and post-processing 2022-04-04 23:29:54 +02:00
Matthew
449ba3b790 Fix incorrect default blend mode in Environment and post-processing (#5210)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-29 17:38:36 +02:00
Marcin Sędłak-Jakubowski
bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits

* Edit out "simple" when possible

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2021-07-11 14:38:53 +02:00
Nathan Lovato
4f876754bc Edit GLES2 Environment glow limitations 2020-09-30 11:19:21 -06:00
Hugo Locurcio
f8efe480fd Clarify the GLES2 Environment glow limitations
This closes #4091.
2020-09-28 21:37:01 +02:00
Tooniis
2e5e28be1a Update GLES2 restrictions in Environment and post-processing (#3978)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-09-07 14:39:59 +02:00
Hugo Locurcio
046215542d Fix some typos and grammar mistakes found using LanguageTool 2020-04-16 23:07:05 +02:00
skyace65
4c36922ee8 Update environment and post processing page for Godot 3.1 2019-07-16 12:29:25 -04:00
Hugo Locurcio
007db6f734 Clarify features that are only available in GLES3
This complements the "Differences between GLES2 and GLES3" page
by incorporating some of its information in individual pages.
2019-06-19 16:37:43 +02:00
corrigentia
9c27c56835 Update environment_and_post_processing.rst 2018-12-14 10:55:09 +02:00
Frido
1425717878 Fixed typo in 3D tutorial 2018-10-16 23:00:32 +02:00
Rémi Verschelde
e29dc58cbb Heading capitalization fixes + misc edits 2018-08-23 10:57:22 +02:00
Yuri Chornoivan
be6ef615b1 Fix minor typos 2018-07-01 15:50:18 +02:00
Jason Maa
d110f7bd88 Grammar and readability fixes for "Step by step", "2D", and "3D" (#1518)
* Minor changes to UI control doc

* Step by step minor grammar fixes

* Editor readability and grammar tweaks

* 2D readability and grammar tweaks

* 3D readibility and grammar tweaks, rewrite part of IK

* Fix bad merge

* Add requested changes, update lifebar UI screenshot
2018-06-18 05:22:32 +02:00
mhilbrunner
f215a0cf26 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:23:37 +02:00
Faruk Acibal
d659954a81 fix various typos and grammatical errors 2018-04-25 14:30:59 +02:00
Yuri Chornoivan
11d534015d Fix minor typos 2018-04-18 21:44:15 +03:00
Nathan
18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00