Matthew
9a2b56e2dd
Merge pull request #10758 from WSQS/patch-1
...
Update android_library.rst
2025-04-17 23:08:35 -04:00
Anish Mishra
69ef0202b9
Update android_library.rst
2025-04-15 08:54:52 +05:30
WSQS
a8465aa8e5
include the results from the parent in the method
2025-04-12 19:48:58 +08:00
WSQS
2624ee5388
Fix miss spell
2025-04-05 11:22:25 +08:00
WSQS
faf7ca4214
remove redandent sign
2025-04-05 11:21:25 +08:00
WSQS
fe150bdac1
expand the example to whole function
2025-04-05 11:19:02 +08:00
clayjohn
bd52c22a19
Add middleware section to consoles page and clean up some outdated text
2025-04-02 19:00:29 -07:00
WSQS
7314111d55
Update tutorials/platform/android/android_library.rst
...
add mising k
Co-authored-by: David Snopek <dsnopek@gmail.com >
2025-03-12 10:47:47 +08:00
WSQS
87435b46c6
Update android_library.rst
...
Add an example for using getCommandLine().
Showing the format for loading pck file in android.
2025-03-11 17:32:56 +08:00
Elias Pozewaunig
c2ea3ae6cf
Documented $GODOT_SPLASH_CLASSES placeholder for custom HTML5 shells
2025-01-17 22:35:34 +01:00
Max Hilbrunner
4b4e8518a7
Merge pull request #10370 from tetrapod00/standardize-header-the-rest
...
Standardize RST header syntax
2025-01-02 12:17:38 +01:00
Fabio Alessandrelli
7d11f47b0e
[Web] Fix JavaScriptBridge.create_callback docs
...
Clarify that the callback must take **exactly one array argument**.
2024-12-30 17:24:30 +01:00
tetrapod00
c4d3aa134a
Standardize RST header syntax
2024-12-29 13:44:09 -08:00
tetrapod00
bd25f5813a
Simply remove some words
2024-12-14 20:36:17 -08:00
tetrapod00
7dea53de2d
Add introduction to Platform-specific index page
2024-12-08 17:30:12 -08:00
Elias Pozewaunig
1e31d21812
Added web export splash color variable documentation
...
Additionally linked to project settings exposed as placeholder variables
2024-11-23 01:09:07 +01:00
Max Hilbrunner
1b0e0eb8df
Merge pull request #10284 from tetrapod00/hyphens
...
Add hyphens to some adjective phrases
2024-11-18 23:45:16 +01:00
tetrapod00
d354f8cbc2
Add hyphens to some adjective phrases
...
Co-Authored-By: John Veness <2512915+JohnVeness@users.noreply.github.com >
2024-11-18 13:34:22 -08:00
tetrapod00
09156f2ee9
Add UPDATE comments to perishable information
2024-11-17 13:50:42 -08:00
tetrapod00
76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
2024-11-08 17:28:29 -08:00
tetrapod00
a8667ffddf
Add links to project setting mentions
2024-11-05 11:55:14 -08:00
Hugo Locurcio
0d3ccb1f6f
Mention callback argument count in The JavaScript bridge singleton
2024-10-29 15:06:53 +01:00
Andreia Gaita
e2537bb317
Add W4 Games to porting support list
2024-10-09 13:40:01 +02:00
tetrapod00
387d5f8145
Fix glTF capitalization in manual
2024-08-15 10:46:51 -07:00
Stephen Li
ce1b9dfb94
Fix link written in md syntax instead of rst
2024-06-30 04:24:59 -04:00
Tom Spilman
4d77f62c2e
Update consoles.rst
...
Added Sickhead to porting studios.
2024-06-25 08:20:34 -05:00
A Thousand Ships
36e2351df2
Fix invalid indentation in various files
2024-06-06 16:16:45 +02:00
patwork
f61e6aaecd
Added information about GODOT_SPLASH placeholder in HTML shell
2024-05-05 14:11:33 +02:00
melquiadess
dbe3a88377
Fix various minor typos
2024-04-20 16:41:23 +01:00
A Thousand Ships
bd6cc665a7
Fix incorrect uses of a/an
2024-03-29 15:14:27 +01:00
Fabio Alessandrelli
712aa0c345
[Web] Expand "Interacting with Javascript"
...
Document the new (preferred) interface.
Add a small section about downloading files to the user device.
2024-02-21 11:45:33 +01:00
Adam Scott
349b3e8f04
Add Seaven Studio to third-party support list
...
- Changed the contact link to the Godot Foundation
2024-01-24 13:27:21 -05:00
Hugo Locurcio
95fb178429
Add support for user-provided comments with Giscus
...
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.
GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.
User comments are intended to be used for the following purposes:
- Add a clarification or correct something in the documentation,
without having to open a pull request. Contributors are encouraged to
take a look at discussions from time to time, and see if there's information
worth incorporating in the pages themselves. Don't forget to reply to
the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
such as tutorials or add-ons.
User comments should *not* be used for technical support. Other community
platforms should be used for that.
Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.
See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
flametime
b0cea6db44
Update changed signals
...
Old signals in doc does not exist
2024-01-01 12:12:28 +01:00
Haoyu Qiu
1147f9a9bb
Fix capitalization of GDExtension
2023-12-08 17:53:45 +08:00
Max Hilbrunner
3bfa025048
Fix Android library title capitalization
2023-11-22 19:10:03 +01:00
Fredia Huya-Kouadio
80d80c3432
Fix typos and formatting issues for the updated Android documentation
2023-10-12 12:27:18 -07:00
Max Hilbrunner
e269ed9f56
Merge pull request #7884 from m4gr3d/update_android_plugin_tutorial
...
Update the Android documentation for Godot 4.2
2023-10-10 19:09:15 +02:00
Fredia Huya-Kouadio
66ee5cb491
Update the Android documentation for Godot 4.2
2023-10-10 09:31:52 -07:00
Adam Scott
2cd92aff62
Fix Olde Sküül link
2023-09-19 07:21:24 -04:00
Hugo Locurcio
620bf4e481
Add Olde Sküül to list of porting companies in Console support in Godot
2023-08-17 23:20:42 +02:00
Max Hilbrunner
485116d8a3
Character and typo fixes
2023-05-31 18:07:27 +02:00
Konstantin Kopka
8e45b3c141
Clarify that iOS plugin's files have to be in a very specific directory to work ( #7379 )
...
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-05-19 09:41:56 +02:00
Max Hilbrunner
d0b68537e6
Merge pull request #7018 from trash-max/IAP_method_getProducts
2023-05-17 10:59:12 +02:00
Douglas Leão
80be679912
Console support: Improve explanation and restructure ( #5764 )
2023-05-05 12:53:42 +02:00
Ross Rothenstine
deb969b97a
Adds a @UsedByGodot mention in the Android Plugin docs. ( #7151 )
2023-04-18 16:33:03 +03:00
Max Hilbrunner
64a3b465c2
Update SFC to Godot Foundation, old URLs
2023-04-17 23:53:52 +02:00
Max Parkhomenko
f7d6b23079
IAP_method_getProducts
...
Changes: tutorials/platform/android/android_in_app_purchases.rst
Replacing the DEPRECATED getSku method with getProducts.
The author of the module made changes, but did not specify them in
the documentation.
Now instead of signals:
sku_details_query_completed
sku_details_query_error
Need using:
product_details_query_completed
product_details_query_error
Now the purchase list is in:
purchase.products
Single item:
dictionary.put("sku", skus.get(0)); # Not available in plugin
Not avaible.
Oginal plugin code:
https://github.com/godotengine/godot-google-play-billing/blob/billing-v5/godot-google-play-billing/src/main/java/org/godotengine/godot/plugin/googleplaybilling/GodotGooglePlayBilling.java
2023-03-19 15:04:45 +03:00
John Veness
08498ef96a
Change capitalization of Project Manager
2023-03-13 20:08:49 +00:00
Max Hilbrunner
d724dc1212
Merge pull request #6212 from paddy-exe/gdextension-docs
...
Addition of GDExtension docs
2023-02-27 03:33:26 +01:00