Max Hilbrunner
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f908cdcb72
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Merge pull request #11369 from Ivorforce/godot-cpp-intro-mobile
Remove mentions of mobile platforms from godot-cpp "Getting started" document
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2025-10-22 21:11:31 +02:00 |
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Samuel Nicholas
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b61cd5d935
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Update Working with CMake GDExtension documentation (#11370)
- Respect the 80 column rule.
- Be more explicit in code blocks.
- Re-arrange for faster grokking.
- Remove half-made tested toolchain section.
- Fix /s/mutially inclusive/mutially exclusive.
- Remove old warning.
- Update examples.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
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2025-10-14 16:51:55 +02:00 |
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Lukas Tenbrink
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bf1841e7d1
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Remove mentions of mobile platforms from godot-cpp "Getting started" document.
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2025-10-13 00:38:54 +02:00 |
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Lukas Tenbrink
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88604e597b
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Move godot-cpp custom bindings information to the 'build system' instructions from the intro doc, because most people won't need it for their first project.
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2025-10-05 13:30:33 +02:00 |
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Max Hilbrunner
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0747a890c5
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Merge pull request #10919 from Ivorforce/godot-cpp-build-system
Add "Build System" section to godot-cpp docs.
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2025-10-02 16:11:31 +02:00 |
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peachey2k2
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e8e6a57c2b
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GDExtension: Fix typo in "GDExtension documentation system" (#11310)
* GDExtension: Fix typo in "GDExtension documentation system"
* Apply suggestions from code review
---------
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2025-09-20 09:40:28 -04:00 |
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Lukas Tenbrink
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757d1f7d01
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Add "Build System" section to godot-cpp docs (SCons and CMake).
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2025-09-09 16:24:01 +02:00 |
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Muller-Castro
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e7f954bf7c
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Add tabs to SConstruct snippet
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2025-08-04 04:43:47 -03:00 |
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A Thousand Ships
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92cd36b50e
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Various grammar and spelling fixes
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2025-06-23 16:37:26 +02:00 |
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David Snopek
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a7815c997e
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Stop referring to GDExtension as experimental
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2025-05-02 10:49:34 -05:00 |
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Lukas Tenbrink
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028abe15d1
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Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting.
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2025-04-24 21:59:02 +02:00 |
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