Commit Graph

359 Commits

Author SHA1 Message Date
hahaeuou
6595c4ac4c Fixed typos 2026-09-02 12:46:04 -04:00
Matthew
e302d9055d Merge pull request #12272 from godotengine/default-role-oopsies
Fix accidental usages of RST's default role
2026-08-17 17:51:25 -04:00
Micky
20754d2843 Fix accidental usages of RST's default role 2026-08-17 13:15:44 +02:00
Thaddeus Crews
1ac23d5e29 Merge pull request #12223 from godotengine/subsurface-scattering-ci-test
Update codespell to include many more checks
2026-08-13 13:03:56 -05:00
@DanDoes
36258a77c3 fix wrong it's
Mnemonic: "it's is it is"
2026-08-09 22:00:54 -07:00
Micky
d79cb5b0a4 Update codespell to include many more checks 2026-08-08 00:21:14 +02:00
Matthew
b2bcaf47b7 Merge pull request #12203 from godotengine/miscellaneous-oddities-part-2
Fix more miscellaneous oddities around the manual
2026-08-07 06:50:50 -04:00
Pitu
6a32441368 Fix small typo: Missing / 2026-08-06 21:52:49 +02:00
Micky
63f43ab082 Fix more miscellaneous oddities around the manual 2026-08-06 13:41:05 +02:00
Matthew
9f2632a2de Merge pull request #12218 from godotengine/instance-verb-removal-juice
Replace most leftover "instance" verbs with "instantiate"
2026-08-05 19:45:40 -04:00
Max Hilbrunner
9f421319be Merge pull request #12225 from godotengine/no-trailing-whitespace
Add CI check for trailing whitespace
2026-08-05 09:40:22 +02:00
Micky
ecf7d701a0 Remove trailing whitespace 2026-08-04 19:34:06 +02:00
Micky
5957f4928b Replace leftover "instance" verb with "instantiate" 2026-08-04 10:37:06 +02:00
Matthew
e9b54af765 Merge pull request #12228 from przemek-git/patch-1
Properly link to code regions
2026-08-03 18:28:49 -04:00
Micky
60dd636fa6 Remove non-breaking and zero-width spaces 2026-08-03 23:05:23 +02:00
Przemysław Siedlecki
959f113c63 fixup! Properly link to code regions 2026-08-03 17:24:33 +02:00
Micky
56cf54652c Fix miscellaneous oddities around the manual 2026-07-28 16:03:36 +02:00
Edward
70b3a2b52e Removed unnecessary semicolon 2026-07-16 12:09:20 +02:00
Mahan Khalili
234281ab62 Fix reference to weakref() in GDScript memory management 2026-07-04 18:23:18 +03:30
Hugo Locurcio
e39c85e172 Clarify @export setter not called at startup if the variable has a default in GDScript basics 2026-07-03 22:45:40 +02:00
AtomicAntt
fc23106b0a Add class to documentation comments examples 2026-06-19 21:33:03 -07:00
Max Hilbrunner
8783c9b751 Document creating linked Vector properties in GDScript exports (#11872) 2026-05-20 03:58:48 +02:00
HolonProduction
0a2a2f275d Clarify, that only GDScript enums are dictionaries 2026-05-17 10:43:48 +02:00
Matthew
57679328af Merge pull request #11410 from Muller-Castro/await-signal-args
Add `await` signal args example
2026-05-14 21:01:46 -04:00
Max Hilbrunner
cff44a7b8f Merge pull request #11934 from andyprice/abstract_class_fix
GDScript reference: Fix inconsistency in an abstract class example
2026-04-20 17:06:43 +02:00
Hugo Locurcio
3d66d4640b Replace mentions of the default icon.png with icon.svg
Godot 4.0 and later creates `icon.svg` instead of `icon.png` in new
projects.
2026-04-19 23:42:56 +02:00
Andrew Price
d31eac96fb GDScript reference: Fix inconsistency in an abstract class example
Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>
2026-04-19 21:59:26 +01:00
Hugo Locurcio
07a5316846 Document creating linked Vector properties in GDScript exports 2026-04-15 17:28:12 +02:00
Hugo Locurcio
ee5e3143df Document finding warning names in GDScript warning system 2026-04-15 17:21:45 +02:00
Max Hilbrunner
796156c9fb Improve custom iterator tutorial (#11901) 2026-04-13 00:27:05 +02:00
aurpine
309b94c727 Improve custom iterator tutorial 2026-04-03 12:46:10 -04:00
Hugo Locurcio
cb1066e2f7 Remove outdated GDScript grammar page
This page has been outdated for years, and updating it
is proving difficult given how GDScript is currently designed.
2026-03-31 23:52:15 +02:00
Nícolas Iensen
c903f92459 Remove references to Node dock 2026-03-29 08:38:45 +00:00
Hugo Locurcio
8236543979 Fix dictionary static typing for loop code sample in Static typing in GDScript 2026-03-17 01:13:00 +01:00
Hugo Locurcio
f6e6d21351 Document exporting input actions in GDScript exports
This also adds documentation for `prefer_slider` in `@export_range`.
2026-03-10 02:03:13 +01:00
Adriaan de Jongh
4e59395004 explain that @export loads resources when script instances are loaded 2026-02-27 10:03:46 +01:00
WraithGlade
f0d6c52ab0 Fixed minor typo: missing subject noun ("the script").
This sentence was missing the proper subject of the verb and was slightly grammatically off.
2026-01-25 13:57:38 -05:00
Phlegm
78d655b41b Merge pull request #11356 from Phlegmlee/patch-2
Update gdscript_exports.rst - Add info on how to create property descriptions
2026-01-22 11:07:46 +01:00
Max Hilbrunner
6222cd617d Merge pull request #11070 from dalexeev/gds-update-annotation-desc-and-guidelines
GDScript: Update annotation description and development guidelines
2026-01-18 14:33:27 +01:00
Max Hilbrunner
46a8e010ca GDScript: Clarify the use of callv() to call variadic functions (#11501) 2025-12-19 11:42:35 +01:00
Danil Alexeev
ed5bc5ebc7 GDScript: Clarify the use of callv() to call variadic functions 2025-11-27 16:33:55 +03:00
Alexander Morland
b5965dddcd fixed indentation causing render issue on code sample
bad indentation causing render error if this code sample
2025-11-24 16:31:37 +01:00
wk-y
67ce5abf2b Change 'subclasses' to 'inner classes' in style guide 2025-11-12 15:55:52 -08:00
Hugo Locurcio
229d02c146 Document reading an exported property value's early on in GDScript exports 2025-11-04 18:19:06 +01:00
Muller-Castro
e4cbd48ded Add await signal args example 2025-10-29 13:19:00 -03:00
Hugo Locurcio
2481589819 Document function parameter defaults in GDScript reference
This also fixes some reStructuredText syntax issues.
2025-10-14 23:40:37 +02:00
Max Hilbrunner
f6b40a054e Merge pull request #11352 from Calinou/remove-old-version-references
Remove old Godot version references to simplify documentation
2025-10-11 12:45:38 +02:00
notroid5
cf795af4f8 Update static_typing.rst
Fixed missing new line
2025-10-08 11:39:42 +02:00
Hugo Locurcio
b3cbe5f777 Remove old Godot version references to simplify documentation
This follows the documentation writing guidelines, specifically
the "When to refer to a specific Godot version" section.

This also removes warning blocks for a known issue that was resolved in Godot 4.5.
2025-10-07 19:01:12 +02:00
Danil Alexeev
228234f43e GDScript: Update annotation description and development guidelines 2025-10-01 14:10:17 +03:00