Michael Alexsander
3f9c09fbf7
Small fixes for recent formating errors ( #3247 )
2020-03-06 13:51:11 +01:00
Johannes Witt
1eab94c72d
Added looped Coroutine Example to GDScript Basics ( #2586 )
2020-03-03 22:28:56 +01:00
Igor
088279f8e2
Fix typo in Vector2 description
2020-01-13 09:34:48 +02:00
Michael Alexsander
f7505fdf79
Add references for the built-in type pages in GDScript basics
2020-01-03 14:52:48 -03:00
Nathan Lovato
b19ead1230
Merge pull request #2967 from Scony/func-call-operator
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function call operator added to operator table
2019-12-31 12:49:55 +01:00
Ryan Roden-Corrent
584ff890d4
Add link to tool docs in gdscript docs.
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The gdscript_basics docs give a pretty sparse description of the tool
keyword. I ended up figuring out a lot of it on my own before I finally
realized there was a more detailed page hidden elsewhere in the docs.
2019-12-24 08:09:47 -05:00
Paul Joannon
fae465f34f
Documentation page about C#/GDScript interactions ( #2826 )
2019-12-21 11:52:32 +01:00
Pawel Lampe
fa5a7c2761
function call operator added to operator table
2019-12-05 19:28:38 +01:00
Johan Thelin
90c8056e8c
Change example signal name to animation_finished
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The AnimationPlayer signal used to demonstrate the yield function is called "animation_finished".
2019-10-19 15:36:50 +02:00
asakuno
7b8cf1d4fe
Directive fixes
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important 652Line
2019-10-14 14:33:42 +09:00
Nathan Merrill
6d46050ecb
Fix extends statement
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When extending from a filepath, you need to use a string
2019-09-25 07:15:57 -06:00
Aaron Franke
cdd4ef33e3
Update int, float, and bool docs
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It's useful to explain what C++ type they use in the background so that people with any questions can look up the equivalent type in C++ if they need more specific documentation.
2019-09-01 13:46:17 -04:00
Rémi Verschelde
b0d064677b
Merge pull request #2714 from nippysaurus/patch-1
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correct variable reference in setget example
2019-09-01 15:46:35 +02:00
Michael Dawson
a36056fd62
correct variable reference in setget example
2019-08-22 18:39:49 +10:00
Hugo Locurcio
c41d188838
Split GDScript exports documentation into its own page
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This makes the GDScript basics page shorter.
2019-08-21 17:30:19 +02:00
Chris Bradfield
9d8ae252f7
Merge pull request #2677 from AlexanderPavlenko/patch-1
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Update gdscript_basics.rst
2019-08-12 12:29:31 -07:00
Chris Bradfield
efc78e5b0e
Merge pull request #2687 from Calinou/improve-gdscript-basics
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Improve the GDScript basics page
2019-08-12 11:49:37 -07:00
Dan Boorstein
b4fb258356
Document 'for' treatment of a bare number as a 'range()'
2019-08-08 12:30:24 -08:00
Hugo Locurcio
4fa1ddbde9
Improve the GDScript basics page
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- Add more information on the `assert` keyword
- Document binary literals
- Use "parent class" everywhere for consistency
- Move information about parent class function overloading
to be more visible
- Don't recommend multiline strings for multiline comments
to avoid performance issues in tight loops
- Improve grammar and writing style
2019-08-06 20:34:41 +02:00
Alexander Pavlenko
3a1b7c01c7
Update gdscript_basics.rst
2019-08-02 22:33:48 +03:00
Rodrigo Matos
5067b9b58b
Just some small code corrections
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1º - Missing quotation marks
2º - Damage calculation was resulting in negative numbers.
2019-07-17 09:12:24 +02:00
Michael Alexsander Silva Dias
bd7ed603c9
Fix links in the note in "Signals" section of the "GDScripts basics" page
2019-07-15 12:17:50 -03:00
Rodrigo Matos
eb17706cd9
[Minor] Getting Started corrections ( #2611 )
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* Update gdscript_basics.rst
* Small typo
2019-07-14 15:33:56 -07:00
Cameron Reikes
5402f28f59
Add warning to reflect behavior with tool nodes ( #2577 )
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In response to this issue: https://github.com/godotengine/godot/issues/30104
2019-07-02 13:56:06 +02:00
Nathan Lovato
b9a9aea6da
Rewrite GDScript basics - Signals section with more concrete examples ( #2526 )
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Close #2526
2019-07-01 15:29:19 +09:00
fogine
d2ac16935c
document the ability which allows to export a Curve resource variable for godot editor from gdscript
2019-05-31 20:10:56 +02:00
Kevin McPhillips
f3c2eda0a3
Change case sensitive string to "waiting"
2019-04-13 21:42:18 -04:00
Denys Lytviak
5015e602bd
gdscript_basics missing double quotes
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(cherry picked from commit 2d84bba7e2 )
2019-03-29 20:49:50 +01:00
Chaosus
5497c12709
Removed deleted gdscript keywords
2019-02-21 08:46:00 +03:00
Rémi Verschelde
c344f8d801
Misc style fixes
2019-02-10 13:38:13 +01:00
Nathan Lovato
cc98ef723d
Merge pull request #2149 from Dar13/issue_1973
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Rewrite 'Signals' introduction to have clearer examples
2019-02-06 07:13:00 +09:00
Neil Moore
fb64a084cb
Rewrite 'Signals' introduction to have clearer examples
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Previous examples used signals in the same file which can cause confusion to
some new users (as seen in #1973 ). New examples follow basic framework
of existing work, but take care to explicitly show an example of
inter-instance signals.
2019-01-28 23:18:10 -05:00
Rémi Verschelde
a30183a4c4
Fix GDScript enum docs for 3.1
2019-01-28 12:05:20 +01:00
Rémi Verschelde
aa7a9f8675
Misc heading fixes
2019-01-08 11:30:55 +01:00
Rémi Verschelde
739ea5eeb9
Fix most Sphinx warnings
2019-01-07 12:14:46 +01:00
Wilson E. Alvarez
0ca14438ae
Changed TYPE_FLOAT to TYPE_REAL
2018-12-24 19:28:50 -05:00
Rémi Verschelde
dc2dfb6224
Fix escaping plural 's' after inlined code
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Also add missing inline code formatting to Custom drawing in 2D.
2018-12-13 15:02:07 +01:00
clayjohn
6dce55e70a
add constant example
2018-12-07 23:08:11 -08:00
corrigentia
89173c8d60
Fix miscellaneous errors in gdscript_basics.rst ( #1976 )
2018-12-05 15:54:23 +01:00
corrigentia
079f43d19c
Update gdscript_basics.rst
2018-12-04 22:43:06 +01:00
Rémi Verschelde
a0e32ac017
Fix mixed use of tabs and spaces in indented blocks
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4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Aaron Franke
35235a1d28
Simplify mul/div/remainder operator text
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IMO this is a much better description. It's to the point, and if anyone has further questions, they can look up how the C++ operators work.
2018-11-08 23:08:53 -05:00
Vikram1323
5838266e00
Update gdscript_basics.rst
2018-10-15 13:52:06 +05:30
Rémi Verschelde
acfd853ad4
Networking: Replace sync and slave keywords by their 3.1 equivalents
2018-09-15 03:19:52 +02:00
George Marques
beeb85521e
Add information about typed GDScript
2018-09-04 14:22:47 -03:00
Nathan Lovato
5c21900fb4
Fix typos in recent proof of the class_name feature intro
2018-08-17 20:15:57 +09:00
FeralBytes
32d0fe5465
Update GDscript operators. ( #1645 )
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* Update GDscript operators.
Fixes #1524
* Change $ to be shorthand for get_node()
* Added missing code tags
2018-08-15 19:39:39 -07:00
Nathan Lovato
313b5becd2
Proof class_name PR by Will, add extra picture
2018-08-16 08:38:14 +09:00
Will Nations
af7625768f
Add script class docs
2018-08-15 13:39:54 -05:00
Ryan
5b0bcbaf7c
Fixed script block
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A script block was not displaying correctly due to incorrect indentation
2018-07-31 10:33:59 -04:00