Andrew Conrad
e27e3b5477
Misc corrections to "3D performance and limitations"
2016-03-24 12:26:31 -05:00
Rémi Verschelde
53bd7bce20
Merge pull request #106 from her001/hdr
...
Grammar fix in "High dynamic range"
2016-03-23 18:18:03 +01:00
Andrew Conrad
de080dc1dd
Grammar fix in "High dynamic range"
2016-03-23 12:00:09 -05:00
Rémi Verschelde
3f3f254c1d
Merge pull request #105 from her001/shadowmap
...
Misc corrections to "Shadow mapping"
2016-03-23 07:50:37 +01:00
Andrew Conrad
8ce1d984f5
Misc corrections to "Shadow mapping"
2016-03-22 22:53:18 -05:00
Julian Murgia
70233db4c9
Added list of keywords in GDScript page. Fixes #88
2016-03-22 22:51:21 +01:00
Rémi Verschelde
4ce63e839b
Merge pull request #104 from her001/lighting
...
Fix typo in "Lighting"
2016-03-22 07:27:02 +01:00
Andrew Conrad
ebadc78143
Fix typo in "Lighting"
2016-03-21 23:04:38 -05:00
Rémi Verschelde
41ebea6d88
Proofread gridmaps tutorial and add it to toctree
...
_3d_physics is probably not the best match, but we should probably
reviewed the 3D categories.
2016-03-21 19:08:17 +01:00
ZX-WT
40d67c8f82
Add a tutorial about GridMap
2016-03-21 19:08:17 +01:00
Rémi Verschelde
6083ed8087
Merge pull request #103 from jazn/master
...
Remove of duplicated entry
2016-03-21 17:54:44 +01:00
jazn
b45fffc501
Remove of duplicated entry
...
Remove of duplicated entry for
elif (what==NOTIFICATION_THEME_CHANGED):
2016-03-21 16:45:48 +01:00
Rémi Verschelde
210efe4bfb
Merge pull request #101 from her001/shadermat
...
Updated info and spelling in "Shader materials"
2016-03-20 01:32:19 +01:00
Andrew Conrad
a734dce5be
Updated info and spelling in "Shader materials"
2016-03-19 18:53:35 -05:00
Zelda Hessler
cb65c97396
Fixed typos and rewording in cutout animation tutorial
2016-03-19 02:11:30 +01:00
Rémi Verschelde
5e5bdd0061
Merge pull request #99 from her001/fixedmat
...
Spelling corrections in "Fixed materials"
2016-03-18 07:20:02 +01:00
Andrew Conrad
4e638368b4
Spelling corrections in "Fixed materials"
2016-03-18 00:26:19 -05:00
Rémi Verschelde
e4013a4a49
Merge pull request #98 from BlaXpirit/patch-2
...
Fix formatting
2016-03-17 21:30:16 +01:00
Oleh Prypin
bbd1372770
Fix list formatting in Scripting doc
2016-03-17 22:23:41 +02:00
Rémi Verschelde
da64457d70
Merge pull request #97 from BlaXpirit/patch-1
...
Clarify how to change resolution
2016-03-17 21:23:16 +01:00
Oleh Prypin
fb8d65d439
Fix code formatting in GDScript doc
2016-03-17 22:19:40 +02:00
Oleh Prypin
9e5a187ea1
Clarify how to change resolution
2016-03-17 22:12:24 +02:00
Rémi Verschelde
2d4a8a0a84
Merge pull request #96 from her001/materials
...
Misc fixes to "Materials"
2016-03-17 20:41:43 +01:00
Andrew Conrad
0adee51178
Misc fixes to "Materials"
2016-03-17 11:20:30 -05:00
Rémi Verschelde
714fc95fd9
Merge pull request #95 from unfa/patch-1
...
I removed "porn" from High Dynamic Range tutorial
2016-03-17 09:58:25 +01:00
unfa
ba886456b3
I removed "porn" from the line 51
...
I guess it's really not needed there and just might be offending for some people.
2016-03-17 09:44:09 +01:00
Rémi Verschelde
88b19864da
Merge pull request #94 from her001/3dintro
...
Misc fixes in "Introduction to 3D"
2016-03-16 21:54:44 +01:00
Andrew Conrad
e72a6c3d7d
Misc fixes in "Introduction to 3D"
2016-03-16 12:24:46 -05:00
Rémi Verschelde
307bca979c
Merge pull request #93 from neikeq/pr-fix-gds-signals
...
Fix inconsistencies with the signals reference
2016-03-15 12:44:53 +01:00
Ignacio Etcheverry
11a6ae667e
Fix inconsistencies with the signals reference
2016-03-15 12:14:44 +01:00
Rémi Verschelde
5c763d0bb8
Merge pull request #92 from her001/raycasting
...
Grammar fixes in "Ray-casting"
2016-03-15 07:13:26 +01:00
Andrew Conrad
83657f9e28
Grammar fixes in "Ray-casting"
2016-03-15 00:42:15 -05:00
Rémi Verschelde
f4f0b5c917
Merge pull request #91 from her001/kinematic_2d
...
Fix mistyped word in "Kinematic character (2D)"
2016-03-14 23:15:38 +01:00
Andrew Conrad
34366807b4
Fix mistyped word in "Kinematic character (2D)"
2016-03-14 17:11:19 -05:00
Rémi Verschelde
7deda09a16
Merge pull request #90 from her001/physicsintro
...
Misc fixes to "Physics introduction"
2016-03-13 19:12:27 +01:00
Andrew Conrad
245cecc5ee
Misc fixes to "Physics introduction"
2016-03-13 12:54:54 -05:00
Rémi Verschelde
ec84dc4080
Merge pull request #56 from Griatch/Griatch-patch-1
...
Refactoring of the gdscript documentation
2016-03-13 10:31:26 +01:00
Griatch
838f1db5c2
After discussions, removed the Scene section
2016-03-13 09:33:49 +01:00
Rémi Verschelde
93a77c678b
Merge pull request #86 from her001/customgui
...
Fix typo and extra word in "Custom GUI controls"
2016-03-12 16:50:47 +01:00
Andrew Conrad
e3fa235d6c
Fix typo and extra word in "Custom GUI controls"
2016-03-12 09:48:00 -06:00
Rémi Verschelde
9301eaa1ec
Merge pull request #84 from bojidar-bg/patch-1
...
Move the classes and documenters list to etherpad
2016-03-12 11:25:35 +01:00
Bojidar Marinov
bf50226a65
Move the list of classes and documenters to etherpad
...
Link: https://public.etherpad-mozilla.org/p/godotengine-list-of-classes-and-documenters
2016-03-12 12:24:43 +02:00
Rémi Verschelde
9bc54102a0
Merge pull request #82 from her001/guiskinning
...
Update help info and other fixes in "GUI skinning"
2016-03-11 19:41:26 +01:00
Andrew Conrad
0b467f612d
Update help info and other fixes in "GUI skinning"
2016-03-11 12:38:12 -06:00
Rémi Verschelde
abaf900d58
Merge pull request #81 from her001/tilemaps
...
Edit for clarity & other fixes in "Using tilemaps"
2016-03-10 18:59:10 +01:00
Andrew Conrad
bb5507bab5
Edit for clarity & other fixes in "Using tilemaps"
2016-03-10 11:49:39 -06:00
Griatch
aab5d7b868
Added a section on Scene loading
...
Added a section on loading/instancing and child-adding Scenes in GDScript since this is not covered by the Instancing tutorial (which only deals with the GUI way).
2016-03-10 17:39:40 +01:00
Rémi Verschelde
820a739d40
Merge pull request #80 from eska014/fix-web-build
...
Fix web building instructions, streamline title
2016-03-09 16:57:00 +01:00
eska
7a3ebf2050
Fix web building instructions
...
Also streamline title
2016-03-09 16:35:35 +01:00
Griatch
eb7cb8608d
Updated heading structure
...
Made fixes in response to @akien-mga's comments.
2016-03-09 14:27:21 +01:00