12 Commits

Author SHA1 Message Date
Hugo Locurcio
3406f57f23 Document automatic formatting with clang-format in Shaders style guide 2025-09-19 17:00:32 +02:00
Hugo Locurcio
5d6dfe147d Mention documentation comment support in Shading language
This also updates the shaders style guide accordingly.
2024-04-29 20:08:37 +02:00
skyace65
890e3899ea Fix dead link in shader style guide 2024-04-19 19:15:30 -04:00
Hugo Locurcio
9773552257 Emphasize the importance of mipmaps for textureLod() in Screen-reading shaders
This also mentions that reading the normal/roughness buffer is only
currently supported in Forward+.
2023-10-26 02:32:37 +02:00
bitsawer
b3db4c16b4 Update pygments to 2.15.1 and restore fixed shader syntax highlighting 2023-05-29 17:53:09 +03:00
Max Hilbrunner
e59b8dd70f Merge pull request #6941 from Calinou/remove-gles2-references
Remove references to removed GLES2 backend
2023-03-13 02:07:08 +01:00
SaumyaBhushan
8b52c0b026 Misspelling in 'Custom post-processing' shader code 2023-03-11 21:09:53 +05:30
Hugo Locurcio
9286f1b466 Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
  on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
clayjohn
8bf41b6ef1 Document how to use screen space textures using uniform hints 2023-02-26 14:17:23 -08:00
Yuri Sizov
9473b6c9e3 Enable error reporting on the CI and address the remaining errors 2023-02-24 17:35:32 +01:00
Hugo Locurcio
e2313a8395 Improve Shader preprocessor documentation (#6563) 2023-01-13 21:33:07 +01:00
Nathan Lovato
ad4c479d68 Rename shading section into shaders
Closes #4155
Closes #4154
2020-10-08 16:56:58 -06:00