18 Commits

Author SHA1 Message Date
Lukas Tenbrink
5072a892d7 Fix GitHub Actions workflow link in documentation 2025-12-22 17:50:17 +01:00
David Snopek
062e1bd1c0 godot-cpp: Explain that ptr()/ptrw() should be used to efficiently access Packed*Arrays 2025-12-07 05:41:25 -06:00
Lukas Tenbrink
aa22c323ff Add a section to godot-cpp explaining core types and where to find their documentation. 2025-11-07 11:34:14 +01:00
Lukas Tenbrink
c46a399eab Update SConstruct and .gdextension file of the godot-cpp example with newest conventions.
# Conflicts:
#	tutorials/scripting/cpp/gdextension_cpp_example.rst
2025-11-05 15:26:00 +01:00
Max Hilbrunner
452a0e7c9f Merge pull request #11381 from Calinou/gdextension-file-libraries-relative-path
Document relative paths in `.gdextension` files being supported
2025-11-05 14:51:44 +01:00
Samuel Nicholas
9e754497d6 godot-cpp CMake documentation guideline conformance updates (#11376)
* cmake-updates

Documentation Guideline Conformance
- added sphinx reference name, matching the scons name
- fix admonition formatting
- use proper headings rather than topic::
- reflow due to change of indent.
- add code block language to fix highlighting
- fix bad formatting for bullet points
-  a couple of full stops, colons, and capitilsation
- added a link to the android documentation in the admonition

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-11-05 14:51:14 +01:00
Hugo Locurcio
9420053a95 Document relative paths in .gdextension files being supported
- Mention support for comments in `.gdextension` files.
- List recommended import options for GDExtension icons.
2025-11-04 18:34:50 +01:00
Max Hilbrunner
f908cdcb72 Merge pull request #11369 from Ivorforce/godot-cpp-intro-mobile
Remove mentions of mobile platforms from godot-cpp "Getting started" document
2025-10-22 21:11:31 +02:00
Samuel Nicholas
b61cd5d935 Update Working with CMake GDExtension documentation (#11370)
- Respect the 80 column rule.
- Be more explicit in code blocks.
- Re-arrange for faster grokking.
- Remove half-made tested toolchain section.
- Fix /s/mutially inclusive/mutially exclusive.
- Remove old warning.
- Update examples.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-10-14 16:51:55 +02:00
Lukas Tenbrink
bf1841e7d1 Remove mentions of mobile platforms from godot-cpp "Getting started" document. 2025-10-13 00:38:54 +02:00
Lukas Tenbrink
88604e597b Move godot-cpp custom bindings information to the 'build system' instructions from the intro doc, because most people won't need it for their first project. 2025-10-05 13:30:33 +02:00
Max Hilbrunner
0747a890c5 Merge pull request #10919 from Ivorforce/godot-cpp-build-system
Add "Build System" section to godot-cpp docs.
2025-10-02 16:11:31 +02:00
peachey2k2
e8e6a57c2b GDExtension: Fix typo in "GDExtension documentation system" (#11310)
* GDExtension: Fix typo in "GDExtension documentation system"

* Apply suggestions from code review

---------

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-09-20 09:40:28 -04:00
Lukas Tenbrink
757d1f7d01 Add "Build System" section to godot-cpp docs (SCons and CMake). 2025-09-09 16:24:01 +02:00
Muller-Castro
e7f954bf7c Add tabs to SConstruct snippet 2025-08-04 04:43:47 -03:00
A Thousand Ships
92cd36b50e Various grammar and spelling fixes 2025-06-23 16:37:26 +02:00
David Snopek
a7815c997e Stop referring to GDExtension as experimental 2025-05-02 10:49:34 -05:00
Lukas Tenbrink
028abe15d1 Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting. 2025-04-24 21:59:02 +02:00