13 Commits

Author SHA1 Message Date
tetrapod00
048bb2775e Update links to C# and GDScript sections
- Change all links to '_doc' anchors instead of 'toc's.
- Move 'doc_c_sharp' and 'doc_gdscript' to the index pages.
- Add 'doc_gdscript_reference' anchor.
- Update all existing links to point to the right place,
updating grammar if needed.
2025-02-09 16:16:43 -08:00
Raul Santos
62b342bba9 C#: Update platform support for 4.4 and new minimum required TFM
- Remove Android restrictions that no longer apply in 4.4.
- Add links in the C# documentation about general upstream system requirements that also apply to C# projects.
- Godot projects now target `net8.0`, so there's no need to mention TFM requirements in platform support. And we can update every mention of .NET 6 with .NET 8 and C# 10 with C# 12.
2024-12-19 20:52:27 +01:00
Hugo Locurcio
95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Susheel Thapa
a98b5a5545 fix typo in multiple files (#8291)
* fix typo in multiple files

* Updated as per suggestions
2023-10-20 11:34:46 +02:00
Raul Santos
f8ed631531 Update the state of C#/.NET support as of 4.2 beta 1 2023-10-12 20:26:32 +02:00
Yuri Sizov
ac728e8dd2 Update the state of C#/.NET support as of 4.2 2023-10-03 18:03:52 +02:00
Raul Santos
44029d167d Document C# diagnostics 2023-08-10 16:37:42 +02:00
Raul Santos
27e7f8433c Add page about using global classes in C# (#6740)
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-06-06 11:13:49 +02:00
Raul Santos
c403465613 Add C# collections documentation page
- Move documentation of the Godot C# collection types to a dedicated page.
- Document the differences between .NET collections and Godot collections.
- Help users choose which type of collection to use in C#.
2023-02-13 21:24:39 +01:00
Raul Santos
e9389ccbe6 Add a dedicated page about the C# Variant type 2023-02-04 18:08:22 +01:00
Paul Joannon
3347df2edb Create a dedicated "C# Signals" page 2023-01-22 17:37:29 +01:00
skyace65
f8fffccde0 Add C# Export Page 2021-09-07 08:38:17 -04:00
Nathan Lovato
4272395ab7 Move scripting section to tutorials/
Closes #4113
2020-10-07 14:05:48 -06:00