A Thousand Ships
92cd36b50e
Various grammar and spelling fixes
2025-06-23 16:37:26 +02:00
Hugo Locurcio
4b45552885
Document physics interpolation and shader compilation in Fixing jitter and stutter
2025-05-28 01:19:11 +02:00
tetrapod00
c4d3aa134a
Standardize RST header syntax
2024-12-29 13:44:09 -08:00
tetrapod00
5994348764
Change all usages of "run-time" to "runtime"
2024-11-06 23:36:58 -08:00
Max Hilbrunner
36630bc7ec
Merge pull request #7829 from Calinou/fixing-jitter-stutter-buffer-size
...
Mention buffer size and Windows 11 mouse polling in Fixing jitter, stutter and input lag
2024-08-14 19:44:36 +02:00
skyace65
11adeb1dde
Remove reference to 3.x plugin
2024-06-23 11:42:11 -04:00
melquiadess
dbe3a88377
Fix various minor typos
2024-04-20 16:41:23 +01:00
Hugo Locurcio
16c34b2971
Mention buffer size and Windows 11 mouse polling in Fixing jitter, stutter and input lag
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This also documents command line arguments that may be of interest when
running Godot projects.
2024-03-05 19:04:47 +01:00
Hugo Locurcio
06060434ed
Document Fullscreen vs Exclusive Fullscreen window mode for integer scaling
2023-12-09 14:10:12 +01:00
Hugo Locurcio
c2f2c7c697
Recommend using fullscreen on Linux in Fixing jitter and stutter
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Stuttering is more common on Linux when playing in windowed mode,
regardless of how powerful the hardware is. This can occur even if
compositing is disabled in the window manager (as tested on KWin).
2023-09-20 20:11:39 +02:00
Joseph K
a6dbd57f96
Typo fix
2023-06-04 02:16:42 +02:00
Max Hilbrunner
485116d8a3
Character and typo fixes
2023-05-31 18:07:27 +02:00
Hugo Locurcio
4d18d520b4
Fix typo in Fixing jitter, stutter and input lag
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This also renames the Max FPS setting name to match Godot 4.0.
2023-01-26 23:31:06 +01:00
Hugo Locurcio
b7fa95ea87
Improve Fixing jitter and stutter documentation
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- Add section on input lag, containing project and hardware/OS
configuration recommendations.
- Remove outdated advice about graphics drivers on Linux.
- Mention that compositing can sometimes be disabled on Linux for
better performance.
- Wrap to 80 characters.
2022-09-20 15:26:26 +02:00
Nathan Lovato
845239794d
Move jitter_stutter and gles2_gles3_differences to rendering section
2020-10-08 14:14:43 -06:00