252 Commits

Author SHA1 Message Date
Fredia Huya-Kouadio
b1b66feb8e Update the setup documentation for the Android SDK 2026-08-31 11:16:15 -07:00
Micky
20754d2843 Fix accidental usages of RST's default role 2026-08-17 13:15:44 +02:00
jctwizard
352edc59d8 Add missing word in exporting_pcks.rst
Add missing word "end" to clarify that requried file extensions must be at the end of the filename
2026-08-05 16:48:22 +01:00
Max Hilbrunner
9f421319be Merge pull request #12225 from godotengine/no-trailing-whitespace
Add CI check for trailing whitespace
2026-08-05 09:40:22 +02:00
Micky
ecf7d701a0 Remove trailing whitespace 2026-08-04 19:34:06 +02:00
Micky
60dd636fa6 Remove non-breaking and zero-width spaces 2026-08-03 23:05:23 +02:00
Micky
e64b533397 Fix incorrect button format in One-click deploy 2026-07-30 14:41:57 +02:00
Micky
56cf54652c Fix miscellaneous oddities around the manual 2026-07-28 16:03:36 +02:00
EDScodes
c8f1230e02 Update changing application icons instructions for Windows
I have changed the ImageMagick command to use ``magick`` instead of ``magick convert``. Using ``magick convert``, as directed by this article gave me a depreciation message which read: "WARNING: The convert command is deprecated in IMv7, use "magick" instead of "convert" or "magick convert"". I looked around, and using ``magick convert`` used to run this command with backwards compatibility for the IMv6 way of formatting. The formatting for this command didn't change, so it would be more correct to just use ``magick``. Additionally, this backwards compatibility was removed at some point and ``magick convert`` no longer executes and instead just gives the warning detailed above.
2026-07-20 03:46:07 +02:00
Jeremy Kaplan
be944d5f2b Remove duplicated sentence in exporting_projects.rst 2026-07-08 14:33:40 -04:00
Hugo Locurcio
22185c7681 Document GABE in Exporting for Android and Gradle builds for Android 2026-06-26 22:02:48 +02:00
skyace65
76f0548b54 Update Android export and Gradle build pages for 4.7 2026-06-21 07:19:12 -04:00
Matthew
cee485404d Update documentation for new export template manager (#12054) 2026-06-18 13:53:04 +02:00
Pāvels Nadtočajevs
69714e371b [macOS] Fix some outdated export options. 2026-06-10 10:59:44 +03:00
Hugo Locurcio
fcadbdf7d5 Fix Lychee URL checking on CI
This also adds the cache file to `.gitignore` in case you run Lychee locally
with the same options as CI.
2026-05-16 18:13:17 +02:00
Matthew
39cf79d6d8 Merge pull request #11954 from bruvzg/ios_plugins
[iOS] Remove outdated iOS plugins page.
2026-05-09 07:14:04 -04:00
Matthew
d2a2eae1d1 Merge pull request #11706 from skyace65/Patching
Document Patch PCK files
2026-05-03 21:46:46 +02:00
Max Hilbrunner
d3f25b95ee Merge pull request #11762 from Calinou/creating-applications-single-exe-portable
Document creating single-executable/portable apps in Creating applications
2026-05-01 09:01:41 +02:00
Pāvels Nadtočajevs
a41850b941 [iOS] Remove outdated iOS plugins page. 2026-04-28 09:35:35 +03:00
Pāvels Nadtočajevs
48bdd91f18 [iOS] Fix outdated simulator notes. 2026-04-13 09:29:06 +03:00
ScatteredComet
7034252757 Documentation: add information about Apple Bundle IDs (#11809)
* manual: add notes on what counts as a valid bundle ID for Apple builds

specifically, for macOS & iOS builds

* Apply suggestions from code review

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2026-03-22 00:02:38 +01:00
Hugo Locurcio
c4d52be78d Document creating single-executable/portable apps in Creating applications
This also updates information regarding PCK embedding in
Exporting for Windows.
2026-02-16 21:01:46 +01:00
Axolotlguy
4b46a9be85 Fix casing in LoadResourcePack and GetExecutablePath
Updated method calls to follow proper casing conventions.
2026-02-10 19:23:07 -06:00
Ari Barzilai
644f8273fe Add and fix documentation for one-click deploy and export for Android docs (#11714)
* Enhance one-click deploy instructions with wireless ADB

Updated instructions for one-click deployment to include wireless ADB method with detailed steps.

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2026-02-03 04:22:50 +01:00
Max Hilbrunner
033e8b8a78 Merge pull request #11674 from skyace65/WinLinuxExport
Update Windows and Linux export pages with architecture info
2026-02-01 21:39:20 +01:00
skyace65
49215b18c7 Update Windows and Linux export pages with architecture info 2026-01-31 08:29:34 -05:00
skyace65
c7626c51ef Update exporting projects for 4.6 2026-01-25 10:50:36 -05:00
Max Hilbrunner
336488b9fd Add a page on creating desktop/mobile/web applications with Godot (#11606)
This is focused on creating non-game applications, with
recommended settings and best practices.

This also updates List of features for 4.6.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2026-01-24 11:14:03 +01:00
Hugo Locurcio
8ce9f7286b Add a page on creating desktop/mobile/web applications with Godot
This is focused on creating non-game applications, with
recommended settings and best practices.

This also updates List of features for 4.6.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2026-01-23 22:54:20 +01:00
Hugo Locurcio
a2922de199 Merge pull request #11617 from Calinou/remove-outdated-outdated-article-labels
Remove outdated "outdated article" labels, update Using the web editor for 4.5+
2026-01-17 13:31:38 +01:00
Max Hilbrunner
aa8bd6133b Update Android build requirements 2025-11-06 06:39:04 +01:00
Hugo Locurcio
b3cbe5f777 Remove old Godot version references to simplify documentation
This follows the documentation writing guidelines, specifically
the "When to refer to a specific Godot version" section.

This also removes warning blocks for a known issue that was resolved in Godot 4.5.
2025-10-07 19:01:12 +02:00
Hugo Locurcio
a0501c8738 Document exporting/compiling for the iOS simulator not currently being supported
Once the issue is resolved, it could support Compatibility but not
Forward+/Mobile due to these renderers requiring a feature the iOS
simulator doesn't support (image cube arrays).
2025-09-27 00:58:17 +02:00
Hugo Locurcio
a0d4ac92ee Add a Troubleshooting section to Exporting for the Web
This describes how to unregister the service worker, which is useful
to avoid caching issues, especially when using one-click deploy.
2025-09-10 23:53:47 +02:00
Max Hilbrunner
d473f786df Merge pull request #11206 from Calinou/add-shader-baker
Add documentation on shader baking
2025-08-18 20:09:38 +02:00
Hugo Locurcio
d334ecb11b Add documentation on shader baking 2025-08-18 19:22:43 +02:00
Hugo Locurcio
f086648f3b Add pages on exporting and compiling for visionOS
Since the instructions are basically identical to iOS, this links
to the respective iOS exporting/compiling pages (with a reminder
that visionOS support is still limited for now).
2025-08-14 19:46:36 +02:00
Max Hilbrunner
7e5f70664e Merge pull request #11140 from skyace65/VisionOSSupport
Document that VisionOS is supported
2025-08-05 15:50:32 +02:00
Hugo Locurcio
3dcb29a37e Add feature tags that can be added on export depending on export options
`shader_baker` and `dedicated_server` are applied to exported projects
only.
2025-07-31 16:45:55 +02:00
Danil Alexeev
3946ede7aa Replace remaining uses of shorthand codeblock syntax, add CI check 2025-07-25 16:20:16 -04:00
skyace65
e780869e4f Document that VisionOS is supported 2025-07-25 07:06:12 -04:00
Leandro (cerberus1746) Benedet Garcia
97f5aad069 Added tags and updated doc 2025-07-22 12:29:23 -03:00
skyace65
5433c05ea8 Update docs for built-in ICO file creation 2025-07-12 11:21:15 -04:00
Michael Gusti Yanu Putra
a377f8f5fc Update OpenJDK download link in exporting_for_android.rst 2025-07-07 21:55:52 +01:00
Hugo Locurcio
1584d94bed Document unsupported custom feature tags in EditorExportPlugin in Feature tags 2025-07-04 17:02:20 +02:00
Todd Matthews
98352e6577 Merge pull request #10900 from gtodd876/master
update instructions and screenshot to work with XCode 16.3
2025-06-08 13:39:56 -04:00
dragonhunt02
1a9ccde99f Update Android tools version 2025-06-06 14:01:30 +00:00
Hugo Locurcio
8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization
Previously, many paragraphs in the documentation used `::` at the end of a line
as a replacement for a single colon (and `::` on the following line).
Due to this, the `::` was part of the extracted string for localization.
Weblate also showed a warning about the trailing `::`, as it's not
normally expected to be there.

This change requires translators to revalidate all modified strings.
However, considering many of those have broken code blocks due to translators
replacing `::` with `:`, it can be a good idea.

This also adds documentation writing guidelines for code blocks and admonitions.
This commit does not modify existing admonitions in any way (as this would
lead to a much larger diff, and require more localizable text to be revalidated
by translators).
2025-05-30 02:02:30 +02:00
Hugo Locurcio
67bfad87f3 Mention changing the application icon in Exporting for Windows 2025-05-26 00:10:10 +02:00
Matthew
009ea8d0cb Merge pull request #10947 from syntaxerror247/Update-jdk-version-info
Android: Add note that higher jdk version are also supported.
2025-05-21 20:34:44 -04:00