Godot Organization
f9f2c80955
classref: Sync with current master branch (42c7f14)
2025-06-07 03:33:02 +00:00
Godot Organization
b55955c3ce
classref: Sync with current master branch (96cdbbe)
2025-02-15 03:21:09 +00:00
Godot Organization
c2cd63bf4e
classref: Sync with current master branch (61598c5)
2024-08-31 03:20:27 +00:00
Godot Organization
eacfba2716
classref: Sync with current master branch (705b7a0)
2024-05-31 13:54:35 +00:00
Godot Organization
4779a1dbdf
classref: Sync with current master branch (029aade)
2024-04-13 03:17:16 +00:00
Godot Organization
8978497bb6
classref: Sync with current master branch (2e7fc81)
2024-02-24 03:20:02 +00:00
Godot Organization
5482c93e87
classref: Sync with current master branch (19e7490)
2023-06-24 03:22:36 +00:00
Godot Organization
f9340bddb2
classref: Sync with current master branch (543750a)
2023-06-03 03:19:05 +00:00
Godot Organization
6febc8ee06
classref: Sync with current master branch (c64afeb)
2023-05-13 03:19:02 +00:00
Rémi Verschelde
1dc22280b6
classref: Sync with current master branch (e0de3573f)
2023-02-23 14:11:39 +01:00
Yuri Sizov
a7745c4cc4
classref: Sync with current master branch (f87858a8f)
2022-12-05 20:38:58 +03:00
Rémi Verschelde
263e4d6224
classref: Sync with current master branch (fc1c25d29)
2022-11-07 14:06:01 +01:00
Rémi Verschelde
b0ebd8b7c6
classref: Sync with current master branch (93be33748)
2022-09-09 15:22:52 +02:00
Rémi Verschelde
23078c194b
classref: Update generated warning header
...
Applying changes from https://github.com/godotengine/godot/pull/63495 .
2022-07-27 13:59:06 +02:00
Rémi Verschelde
8d5cdb0c7a
classref: Sync with current master branch (c09d83010)
2022-06-08 13:39:15 +02:00
Rémi Verschelde
551ab512ca
classref: Sync with latest 4.0-alpha
2022-02-01 16:35:13 +01:00
Rémi Verschelde
30193215cf
classref: Sync with latest 4.0-dev
2021-11-15 12:28:38 +01:00
Rémi Verschelde
f6f6c1bf19
classref: Sync with latest 4.0-dev
2021-10-06 11:19:07 +02:00
Rémi Verschelde
9e8981ae4f
Sync classref with current source
2020-01-27 08:12:58 +01:00
Rémi Verschelde
782dd64a19
classref: Use code markup for default values/overrides
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Sync with godotengine/godot#35357.
Fixes #3071 .
2020-01-20 12:41:39 +01:00
Rémi Verschelde
2b4319bc29
Sync classref with current source
...
Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132 .
2020-01-15 00:51:47 +01:00
Rémi Verschelde
c3ccdd76ee
Sync classref with current source
2019-12-07 00:14:48 +01:00
Rémi Verschelde
a72184300f
Sync classref with current source
2019-10-29 12:48:46 +01:00
Rémi Verschelde
a6136c6651
Sync classref with current source, adds :github_url: hide meta
2019-07-25 16:47:28 +02:00
Rémi Verschelde
c267e81350
Sync classref with current source
2019-07-15 20:48:41 +02:00
Rémi Verschelde
a203daa272
Sync classref with current source
2019-07-02 14:03:23 +02:00
Rémi Verschelde
05d7b34796
dync classref with current source
2019-06-29 12:36:34 +02:00
Rémi Verschelde
b3b3634af6
Sync classref with current source
2019-04-24 15:24:06 +02:00
Rémi Verschelde
f70354d01c
Sync classref with changes from godotengine/godot#24640
2019-01-07 10:14:12 +01:00
Rémi Verschelde
4f5d503b25
Sync classref with current source
2019-01-07 10:08:00 +01:00
Rémi Verschelde
a0e32ac017
Fix mixed use of tabs and spaces in indented blocks
...
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Rémi Verschelde
ce0bb7b277
Sync classref with current source
2018-09-21 09:49:38 +02:00
Rémi Verschelde
ab3f908221
classref: Add property overview and setter/getter like in editor docs
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Output from godotengine/godot#22013.
Fixes #1729 .
2018-09-13 11:06:52 +02:00
Rémi Verschelde
f9caa4be29
classref: Fix links case and sync headers with editor
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Output from godotengine/godot#22002 .
2018-09-13 01:56:47 +02:00
Rémi Verschelde
5bf33731b6
Sync classref with current source
2017-11-27 08:32:15 +01:00
Rémi Verschelde
f0bd3cc2c1
classref: Remove stray spaces in method signatures
2017-10-21 14:03:27 +02:00
Rémi Verschelde
4ce8307e42
classref: Add support for [member] and [signal] tags
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Part of #11137 .
2017-10-21 13:55:57 +02:00
Rémi Verschelde
b5f08bfa22
classref: Sync with current master branch, fix members markup parsing
2017-10-21 13:55:03 +02:00
Rémi Verschelde
a02c0d3111
classref: Sync with current master branch
...
Also fixes Sphinx warnings and missing classes thanks to deefc2a63d
2017-10-14 15:40:29 +02:00
Rémi Verschelde
0cc4b36524
classref: Sync with current upstream master branch
2017-09-23 11:01:36 +02:00
Rémi Verschelde
30bc58bbda
classref: Sync with current master branch
2017-09-06 14:46:15 +02:00
Rémi Verschelde
40cb5153bd
classref: Sync with current master branch
2017-09-02 17:15:33 +02:00
Rémi Verschelde
c282b77a58
classref: Sync with current master branch
2017-04-07 22:11:07 +02:00
Rémi Verschelde
1b5e8c18fd
classref: Order everything alphabetically
...
And sync with current 2.0.x sources.
2016-06-25 02:10:54 +02:00
Rémi Verschelde
1204e3ea17
Add a warning header to each classref file
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To tell potential contributors that they should NOT edit those files but instead should work on the class.xml source of the main Godot repo
2016-02-17 22:04:18 +01:00
Rémi Verschelde
fa00c829f0
Add inheritance path
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Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00
Rémi Verschelde
2f06d055e3
De-headline the Inherits and Category fields
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Also escape _ and * characters in e.g. "TYPE_*" description content.
2016-02-08 18:31:35 +01:00
Rémi Verschelde
6dee0d20d4
Add classes ref generated by makerst.py
2016-02-08 18:31:34 +01:00