Hugo Locurcio
f3ae44e358
Document workaround for running a project with a ZIP data pack
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This closes #4768 .
2021-03-19 16:15:36 +01:00
Hugo Locurcio
a1e010c03f
Improve documentation around exporting projects
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- Add a warning about Godot not supporting PCK files larger than 2 GB.
- Improve formatting and grammar.
2021-03-19 13:56:06 +01:00
Rémi Verschelde
2685ee270c
Merge pull request #4658 from m4gr3d/update_android_export_instructions_master
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Add more details to the Android export instructions
2021-03-19 13:06:35 +01:00
Nathan Lovato
c1f7f42ce6
Update the reference to the your_first_game document
2021-03-04 13:47:24 -06:00
Hugo Locurcio
4750d30bcc
Document false positives when using Embed Pck on Windows ( #4600 )
2021-03-03 23:25:21 +01:00
Sergey Minakov
efc0a86094
Update iOS plugins documentation
2021-02-28 08:39:45 +03:00
Fredia Huya-Kouadio
9776a3ac49
Add more details to the Android export instructions
2021-02-17 18:22:25 -08:00
Hugo Locurcio
93b25e8713
Document Firefox WebGL being slow on Linux and workaround ( #4628 )
2021-02-13 02:10:39 +01:00
Hugo Locurcio
15cf5a9acd
Discourage using Linux distribution packages for Android SDKs ( #4636 )
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See https://github.com/godotengine/godot/issues/45844 .
2021-02-13 02:00:17 +01:00
Hugo Locurcio
3192ebe1a2
Document the executable permission for the dedicated server binary
2021-01-25 00:38:22 +01:00
Hugo Locurcio
c8f495065c
Clarify the introduction of Exporting for Android
2021-01-15 00:30:05 +01:00
Fredia Huya-Kouadio
b30a9c955b
Update instructions to setup Exporting for Android
2021-01-05 00:03:18 -08:00
Fabio Alessandrelli
912cf15fec
Update documentation about HTML5 exporting and compiling ( #4454 )
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* Improve the Exporting for the Web section.
Add "Export Type" options (threads, gdnative, regular).
Add warnings about "secure contexts" limitations.
Mentions threads and GDNative requirements.
Mention WebRTC as a networking API.
General refactor.
* Update compiling for the Web.
Bump emscripten requirements, mention threads, gdnative and editor
build.
2021-01-04 16:56:26 +01:00
Hugo Locurcio
cd25d4f87f
Apply suggestions from code review
2020-12-28 02:39:09 +01:00
Hugo Locurcio
0234b06468
Apply suggestions from code review
2020-12-28 02:37:34 +01:00
LightningAA
629cc11317
Update exporting_for_android.rst
2020-12-27 16:16:58 -07:00
Nathan Lovato
d0eb1eb6bc
Move remaining files out of step_by_step/
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Moved those to scripting/:
- filesystem
- resources
- singletons_autoload
- scene_tree
export to export/
and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00
Hugo Locurcio
ad05a65414
Improve the one-click deploy page
2020-11-26 16:17:00 +01:00
Nathan Lovato
9df8c5c383
Edit content guidelines, remove typographic marks
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- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00
Hugo Locurcio
5469ac45d3
Mention hosts that support on-the-fly compression in Exporting for the Web
2020-11-04 20:35:19 +01:00
Nathan Lovato
edeb6a961f
Move the export section to tutorials/
2020-11-04 12:32:02 -06:00