Godot Organization
0cf8e77ea9
classref: Sync with current master branch (621cadc)
2024-09-21 03:20:40 +00:00
Godot Organization
86888e99be
classref: Sync with current master branch (a0943ac)
2024-07-20 03:20:30 +00:00
Godot Organization
eacfba2716
classref: Sync with current master branch (705b7a0)
2024-05-31 13:54:35 +00:00
Godot Organization
8978497bb6
classref: Sync with current master branch (2e7fc81)
2024-02-24 03:20:02 +00:00
Godot Organization
dce008340a
classref: Sync with current master branch (13a0d6e)
2023-12-23 03:19:28 +00:00
Godot Organization
ec62d34434
classref: Sync with current master branch (4c3dc26)
2023-09-28 11:42:41 +00:00
Godot Organization
5482c93e87
classref: Sync with current master branch (19e7490)
2023-06-24 03:22:36 +00:00
Yuri Sizov
a7745c4cc4
classref: Sync with current master branch (f87858a8f)
2022-12-05 20:38:58 +03:00
Rémi Verschelde
263e4d6224
classref: Sync with current master branch (fc1c25d29)
2022-11-07 14:06:01 +01:00
Rémi Verschelde
465dd176b6
classref: Sync with current master branch (46a568e0a)
2022-08-31 15:18:54 +02:00
Rémi Verschelde
23078c194b
classref: Update generated warning header
...
Applying changes from https://github.com/godotengine/godot/pull/63495 .
2022-07-27 13:59:06 +02:00
Rémi Verschelde
8d5cdb0c7a
classref: Sync with current master branch (c09d83010)
2022-06-08 13:39:15 +02:00
Rémi Verschelde
c80ee83362
classref: Sync with latest 4.0-alpha
2022-03-11 13:46:38 +01:00
Rémi Verschelde
551ab512ca
classref: Sync with latest 4.0-alpha
2022-02-01 16:35:13 +01:00
Rémi Verschelde
b0fb19f75c
classref: Sync with godotengine/godot#54991 to dehardcode docs URL
2021-11-15 13:02:32 +01:00
Rémi Verschelde
30193215cf
classref: Sync with latest 4.0-dev
2021-11-15 12:28:38 +01:00
Rémi Verschelde
15f78ae0b9
classref: Update links to documentation pages after reorganization
2021-10-06 13:51:49 +02:00
Rémi Verschelde
f6f6c1bf19
classref: Sync with latest 4.0-dev
2021-10-06 11:19:07 +02:00
Nathan Lovato
f68abde1e8
Write first script and player input pages
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Closes #4173
2020-12-02 15:47:29 -06:00
Nathan Lovato
fbb8105a54
Rewrite and rename scripting -> scripting_languages
...
The page now focuses on giving an overview of official scripting languages.
Removed first example using signals. We'll introduce signals later in
the series.
Moved the explanation of what scripts are and do to the top, before
talking about languages.
Mentioned other things like that GDScript isn't like Python, that it's
an imperative and OO language, with links to wikipedia that explain the
jargon.
Closes #4172
2020-12-02 15:47:29 -06:00
Rémi Verschelde
03d40ff29e
Sync classref with master branch (4.0 changes)
2020-03-13 17:17:50 +01:00
Rémi Verschelde
2b4319bc29
Sync classref with current source
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Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132 .
2020-01-15 00:51:47 +01:00
Rémi Verschelde
5048872193
Sync classref with current source
2019-12-03 10:27:16 +01:00
Rémi Verschelde
a72184300f
Sync classref with current source
2019-10-29 12:48:46 +01:00
Rémi Verschelde
9e7daa26fa
Sync classref with current source
2019-09-24 13:39:50 +02:00
Rémi Verschelde
a6136c6651
Sync classref with current source, adds :github_url: hide meta
2019-07-25 16:47:28 +02:00
Rémi Verschelde
f70354d01c
Sync classref with changes from godotengine/godot#24640
2019-01-07 10:14:12 +01:00
Rémi Verschelde
b50cfabe37
Sync classref with godotengine/godot#24607 deterministic sorting
2018-12-27 14:08:45 +01:00
Rémi Verschelde
ce0bb7b277
Sync classref with current source
2018-09-21 09:49:38 +02:00
Rémi Verschelde
ab3f908221
classref: Add property overview and setter/getter like in editor docs
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Output from godotengine/godot#22013.
Fixes #1729 .
2018-09-13 11:06:52 +02:00
Rémi Verschelde
f9caa4be29
classref: Fix links case and sync headers with editor
...
Output from godotengine/godot#22002 .
2018-09-13 01:56:47 +02:00
Rémi Verschelde
0ce22eb52b
Sync classref with current source
2018-08-21 00:37:52 +02:00
Rémi Verschelde
ec28f3d429
Sync classref with current source
2018-05-28 14:55:19 +02:00
Rémi Verschelde
80938cfdf2
Sync classref with current source
2018-05-08 23:51:24 +02:00
Rémi Verschelde
b85627507e
Sync classref again after https://github.com/godotengine/godot/pull/15611
2018-01-12 09:04:12 +01:00
Rémi Verschelde
691a725c3a
classref: Sync with current source
2018-01-04 01:49:18 +01:00
Rémi Verschelde
e2662b0d0f
classref: Sync with current master branch
2017-11-07 11:11:44 +01:00
Rémi Verschelde
f0bd3cc2c1
classref: Remove stray spaces in method signatures
2017-10-21 14:03:27 +02:00
Rémi Verschelde
b5f08bfa22
classref: Sync with current master branch, fix members markup parsing
2017-10-21 13:55:03 +02:00
Rémi Verschelde
ace47f729c
classref: Sync with current upstream master branch
2017-10-11 23:56:28 +02:00
Rémi Verschelde
0cc4b36524
classref: Sync with current upstream master branch
2017-09-23 11:01:36 +02:00
Rémi Verschelde
40cb5153bd
classref: Sync with current master branch
2017-09-02 17:15:33 +02:00
Rémi Verschelde
43ed90b479
classref: Sync with current master branch
2017-06-17 11:32:15 +02:00
Rémi Verschelde
c282b77a58
classref: Sync with current master branch
2017-04-07 22:11:07 +02:00
Rémi Verschelde
495612a4be
classref: Sync with current master XML
2016-11-19 14:33:37 +01:00
Rémi Verschelde
f629e839e5
Sync classref with 2.1 source, goodbye 2.0!
2016-08-10 21:33:38 +02:00
Rémi Verschelde
1b5e8c18fd
classref: Order everything alphabetically
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And sync with current 2.0.x sources.
2016-06-25 02:10:54 +02:00
Rémi Verschelde
1204e3ea17
Add a warning header to each classref file
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To tell potential contributors that they should NOT edit those files but instead should work on the class.xml source of the main Godot repo
2016-02-17 22:04:18 +01:00
Rémi Verschelde
fa00c829f0
Add inheritance path
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Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00
Rémi Verschelde
2f06d055e3
De-headline the Inherits and Category fields
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Also escape _ and * characters in e.g. "TYPE_*" description content.
2016-02-08 18:31:35 +01:00