Matthew
|
13da9efd2b
|
Merge pull request #7567 from dsnopek/improved-meta-quest-setup
Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer
|
2023-08-01 03:43:48 +02:00 |
|
Bastiaan Olij
|
922810af38
|
Change OpenXR loader documentation to refer to new asset library entry
|
2023-04-18 04:22:03 +02:00 |
|
Bastiaan Olij
|
c38a04512c
|
Add content to the hand tracking page in the documentation
|
2023-02-28 10:20:24 +11:00 |
|
Bastiaan Olij
|
f57675c42e
|
Add documentation about OpenXR passthrough
|
2023-02-26 20:36:34 +11:00 |
|
Bastiaan Olij
|
3231484e7b
|
Add documentation about room scale
|
2023-02-19 23:59:09 +11:00 |
|
Matthew
|
6fdf0ed530
|
Merge pull request #6662 from BastiaanOlij/introducing_xr_tools
Add an introduction page for XR tools
|
2023-02-12 13:39:50 -05:00 |
|
Bastiaan Olij
|
7f17deb948
|
Add documentation about the XR action map
|
2023-01-30 16:15:23 +11:00 |
|
Bastiaan Olij
|
4234072d94
|
Add an introduction page for XR tools
|
2023-01-30 15:45:53 +11:00 |
|
Bastiaan Olij
|
f7b6ab5dff
|
Added documention page about exporting a Godot XR project to Android (Meta Quest+Pico)
|
2023-01-17 18:27:13 +11:00 |
|
Bastiaan Olij
|
f9495f6a3d
|
Writing introduction to XR support in Godot 4
|
2022-04-13 22:58:29 +10:00 |
|