Max Hilbrunner
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5f794b05e1
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Merge pull request #7441 from br1trs/delete-get-root
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2023-08-01 03:31:38 +02:00 |
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gomaproi
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c39a8d9dc5
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Update some screenshots in the Scripting section for Godot 4 (#6851)
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2023-03-06 10:48:20 +01:00 |
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DeadlyEssence01
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9bc011a1df
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Fix C# ChangeScene Method Name in Scene Tree tutorial.
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2023-01-16 21:02:22 -05:00 |
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Hugo Locurcio
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f13651cf96
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Fix link to AutoLoads documentation in Using SceneTree
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2022-10-05 18:31:11 +02:00 |
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Kirrby
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9d9d4b821c
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Updating change_scene and change_scene_to (#6175)
* Updating change_scene and chnage_scene_to
solves #6156
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2022-10-05 12:57:40 +02:00 |
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Matthew
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0247f14e1e
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Clarify tree order in Using SceneTree (#5449)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2021-12-14 11:05:29 +01:00 |
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DeeJayLSP
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2483e2f464
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Scene tree: Show functions as code (#5113)
* Scene tree: Show functions as code
These function callbacks should be shown as code for better readability.
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2021-07-26 20:39:45 +02:00 |
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Marcin Sędłak-Jakubowski
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bd19917ea0
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Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
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2021-07-11 14:38:53 +02:00 |
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Hugo Locurcio
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6babc68649
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Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.
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2021-05-26 16:59:08 +02:00 |
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Nathan Lovato
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d0eb1eb6bc
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Move remaining files out of step_by_step/
Moved those to scripting/:
- filesystem
- resources
- singletons_autoload
- scene_tree
export to export/
and godot_design_philosophy to introduction/
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2020-12-02 20:31:01 -06:00 |
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