11 Commits

Author SHA1 Message Date
Max Hilbrunner
72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks
Co-authored-by: Doug Thompson <s-git@dougthompson.co.uk>
2023-05-18 12:46:58 +02:00
Ryan Roden-Corrent
cd0fad3bab Document array types.
Fixes #6972.
2023-03-17 19:26:49 -04:00
gomaproi
c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) 2023-03-06 10:48:20 +01:00
Kirito
c1847892a3 Update class_name in Static typing in GDScript to follow style guide (#6821) 2023-02-26 01:03:32 +01:00
Mara Huldra
66c620583f static_typing: Cyclic type dependencies and enums as types are now possible 2022-12-18 18:24:22 +01:00
Max Hilbrunner
024fedb0f3 Kinematic -> Character 2022-10-15 17:55:24 +02:00
zacryol
35211f6002 Show example of casting get_node() for inferred static typing in style guide 2021-10-22 11:04:56 -06:00
DeeJayLSP
931e3087c3 Change text to avoid use of first person in Static typing in GDScript (#4953) 2021-06-04 00:25:25 +02:00
Nathan Lovato
3665f22bab Edit the scripting section
Misc grammar fixes, improvements to phrasing, and more.

Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
2020-11-10 08:18:44 -06:00
Nathan Lovato
7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs 2020-11-07 23:23:19 -06:00
Nathan Lovato
4272395ab7 Move scripting section to tutorials/
Closes #4113
2020-10-07 14:05:48 -06:00