10 Commits

Author SHA1 Message Date
Max Hilbrunner
7c761a8d59 4.0 spelling fixes 2024-05-08 12:42:05 +02:00
Max Hilbrunner
e2c35670b6 Merge pull request #7647 from Calinou/update-performance 2023-08-01 04:05:17 +02:00
Hugo Locurcio
9286f1b466 Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
  on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
Hugo Locurcio
c799afdfa2 Update Importing 3D scenes documentation for Godot 4.0 (#6800)
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2023-03-04 23:00:30 +01:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Hugo Locurcio
8b0c550e2a Add a page on variable rate shading (VRS) 2023-02-22 18:14:42 +01:00
Rémi Verschelde
044b6a74f8 Cleanup uses of double spaces between words or after punctuation 2021-06-07 10:44:02 +02:00
skyace65
2ed5a65822 Clarify optimization instructions 2021-04-04 19:41:50 -04:00
Hugo Locurcio
77cdee2597 Recommend vertex shading for particles in GPU optimization 2020-10-12 20:54:17 +02:00
Nathan Lovato
db4f7d1e68 Merge Multi-threading and Optimization into a new Performance section
Close #4112
2020-10-08 07:51:59 -06:00