Hugo Locurcio
d9e7356f04
Remove outdated notice about lack of controller support on Apple M1
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This also mentions that overriding force feedback (for steering wheels)
isn't supported yet.
2022-05-11 23:39:52 +02:00
Schmake
3a318a96b8
Fix spelling error in Using InputEvent (they -> the) ( #5351 )
2021-10-29 15:36:14 +02:00
Hugo Locurcio
cbf152a9e9
Update Godot version caveats in Controllers, gamepads and joysticks
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`Input.get_vector()` and `Input.get_axis()` were backported to the
`3.x` branch.
(cherry picked from commit b5a7873b42 )
2021-07-26 16:34:16 +02:00
Rémi Verschelde
e2b95576d8
Cleanup uses of double spaces between words or after punctuation
2021-07-13 00:44:58 +02:00
cosmicr
c58e1a8a98
Update inputevent.rst ( #5043 )
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* Update inputevent.rst
Added object picking must be turned on in viewport properties
Add project settings reference
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2021-07-13 00:02:17 +02:00
Hugo Locurcio
2b609587e8
Clarify deadzone difference for Input.get_vector() in Controllers ( #4651 )
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See
https://github.com/godotengine/godot-docs/pull/4620#discussion_r575847917 .
(cherry picked from commit c6fedd287e )
2021-06-02 13:24:34 +02:00
Hugo Locurcio
6f328f83fa
Add a page about gamepad/controller support in Godot ( #4620 )
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(cherry picked from commit 53c1af720e )
2021-06-02 13:24:17 +02:00
Hugo Locurcio
4b66f6d744
Rename documentation pages that have the same name as classref pages
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This prevents confusion in search engine results.
(cherry picked from commit 6babc68649 )
2021-06-02 13:17:00 +02:00
Hugo Locurcio
99f8e13186
Fix another code sample using unsupported C# syntax in Input examples
2021-05-19 23:12:58 +02:00
Hugo Locurcio
7ac57f4c8e
Fix unsupported C# syntax in Input examples code sample
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This caused a warning in the Sphinx lexer, which turns into an error
on the GitHub Actions CI.
2021-05-19 17:43:27 +02:00
Beuc
9c4b9fb3f3
inputevent: Fix/update default signal name ( #4634 )
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See
5260b6e046/scene/gui/control.cpp (L3038)
5260b6e046/scene/main/viewport.cpp (L2373)
2021-02-08 13:19:26 +01:00
Rémi Verschelde
79113672ff
Fix C# code in Input examples
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And work around two other warnings, making the build warning free.
2020-07-15 10:34:38 +02:00
Michael Alexsander
1f6d3995e4
Apply general code formatting to some pages in the tutorial section
2020-07-08 23:02:14 -03:00
baldanders-skulltuna
a1312d6f90
Fix spelling in C# code sample in the Input examples tutorial ( #3735 )
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`(Keylist)keyEvent.Scancode` -> `(KeyList)...`
Project does not compile otherwise.
2020-06-27 14:30:19 +02:00
Hugo Locurcio
18af843dd0
Describe the differences between hardware and software mouse cursors
2020-05-30 16:23:12 +02:00
Yuri Sizov
135b33b768
Replace British spelling and fix various typos
2020-04-27 12:18:52 +03:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Yuri Sizov
37604be65f
Improved keystroke formatting for shortcuts and key press menti… ( #3257 )
2020-03-09 23:50:53 +01:00
cbaal83
cbdb90f894
added some c# input examples ( #3158 )
2020-03-03 20:11:25 +01:00
Guilherme Felipe de C. G. da Silva
37e9a07069
Update mouse_and_input_coordinates.rst
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Fix https://github.com/godotengine/godot/issues/32578
2019-10-06 12:26:12 -03:00
Meriipu
0234d98169
try and -> try to
2019-06-08 12:15:58 +00:00
Hearto
faa17097c3
Updated set_as_action code
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Fixed code example using set_as_action.
Issue fixed:
https://github.com/godotengine/godot-docs/issues/2435
2019-05-20 18:38:35 -04:00
Justin Burchartz
60a354e394
GetViewPortRect().Size -> GetViewportRect().Size ( #2338 )
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* GetViewPortRect().Size -> GetViewport().Size
GetViewPortRect() does not seem to excist anymore so I replaced it with GetViewport().Size
* GetViewportRect() actually excists but with proper casing
2019-04-16 14:17:23 +02:00
Rémi Verschelde
28fe16b26e
Fix title case
2019-04-09 11:42:56 +02:00
Chris Bradfield
e0b543b948
Add input examples tutorial
2019-04-02 22:16:41 -07:00
Asheraryam
d3e485f006
Added note for the captured mouse mode scenario.
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See https://github.com/godotengine/godot/issues/24363#issuecomment-450574818
2019-02-06 09:20:46 +02:00
Rémi Verschelde
5b2aaf8d41
Optimize PNGs with optipng
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Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
46b9e43c4b
Merge pull request #2091 from corrigentia/patch-90
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Fix punctuation in custom_mouse_cursor
2019-01-08 13:07:55 +01:00
Rémi Verschelde
5434e4f25c
Merge pull request #2090 from corrigentia/patch-89
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Tweak mouse_and_input_coordinates
2019-01-08 13:07:03 +01:00
Rémi Verschelde
a1af0dfc13
Adapt tutorial hyperlinks after godotengine/godot#24640
2019-01-07 11:43:18 +01:00
corrigentia
b123c06783
Fix punctuation in custom_mouse_cursor
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Fix punctuation in custom_mouse_cursor.
2019-01-02 11:39:12 +02:00
corrigentia
addd298528
Tweak mouse_and_input_coordinates
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Fix punctuation and word choice in mouse_and_input_coordinates.
2019-01-02 10:57:59 +02:00
Rémi Verschelde
4ef06a4135
Removing trailing whitespace
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With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Romløk
52cdb43359
Explain order in which nodes receive input events ( #1706 )
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* Explain order in which nodes receive input events
* Remove some rogue close-parens
2018-08-28 16:55:02 +02:00
Guilherme Felipe de C. G. da Silva
f053547355
Update custom_mouse_cursor.rst
2018-04-07 01:11:18 +07:00
Paul Joannon
111161a153
Translate Tutorials/Inputs to C#
2018-04-04 12:58:18 +02:00
Max Hilbrunner
e12906b05b
Update mouse and input coords to 3.0
2018-03-30 22:45:53 +02:00
Max Hilbrunner
7ccdf3b022
Update input event to 3.0
2018-03-30 22:44:43 +02:00
Max Hilbrunner
a4a3b6204e
Fix sphinx build error
2018-03-13 17:50:47 +01:00
Max Hilbrunner
b0d6053ffe
Editing pass on custom mouse cursor tutorial
2018-03-13 16:45:54 +01:00
ZX-WT
9223f4083d
Added custom cursor tutorial ( #1224 )
2018-03-13 16:35:49 +01:00
Unknown
66c073e899
Fix broken links in docs
2018-02-07 14:55:12 +01:00
Michael Alexsander Silva Dias
23cb08ce0a
Fixes for the GDScript styling in various pages.
2018-02-05 20:12:52 -02:00
Michael Alexsander Silva Dias
8f3cb902e8
Various small fixes for the docs.
2018-01-29 21:00:02 -02:00
Nathan
18f889b6a4
Improve docs structure
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Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00