Bengt Söderström
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4718fbced0
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Renamed directory godot_headers to godot-headers in GDNative SConstruct (#4714)
Fixes GDNative compile error caused by directoy name change in godot-cpp repository.
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2021-03-04 00:28:10 +01:00 |
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Bengt Söderström
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e2edc04ba6
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Add missing C++17 flag for Windows build in GDNative SConstruct (#4709)
This matches macOS and Linux.
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2021-03-03 15:15:46 +01:00 |
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Rémi Verschelde
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e337af304f
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Merge branch 'master' into 3.2
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2020-09-09 13:02:26 +02:00 |
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Marcel Admiraal
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4e5393150a
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Remove unused import from GDNative cpp example SConstruct file.
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2020-09-03 14:38:15 +01:00 |
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Rémi Verschelde
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10f20b00cb
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Merge branch 'master' into 3.2
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2020-05-20 15:08:42 +02:00 |
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Dmitrii Maganov
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e97081ba16
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Fix GDNative C++ SConstruct for OSX
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2020-05-05 14:09:03 +03:00 |
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Hugo Locurcio
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6fb8d9b5de
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Rename all instances of the x11 platform to linuxbsd
Export template binaries haven't been renamed yet, so their names
were left as-is.
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2020-04-01 09:15:45 +02:00 |
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Rémi Verschelde
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4beac25f03
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Proofread SCons examples
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2019-07-03 09:46:30 +02:00 |
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Demiu
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59fe528bf9
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Update SConstruct to gen debug symbols on windows
Make SConstruct file from "GDNative C++ example" generate debug symbols on windows
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2019-06-29 17:08:32 +02:00 |
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Bastiaan Olij
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5519f9a1b1
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Updated GDNative docs to show both NativeScript 1.0 and NativeScript 1.1 examples side by side
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2018-11-28 23:45:12 +11:00 |
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Rémi Verschelde
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4ef06a4135
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Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
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2018-11-20 11:08:34 +01:00 |
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Bastiaan Olij
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cb8002aa0b
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Added some info about the branches in the GDNative repositories
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2018-09-03 18:41:19 +10:00 |
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Daniel Marshall
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650be08213
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Added LIBPATH to fix linux build (#1536)
* Added LIBPATH to fix linux build
* added -std=c++14 to osx
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2018-06-28 17:10:24 +02:00 |
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Will Nations
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7c7832fcf3
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Used hardcoded, downloadable scons for C++ tut
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2018-06-07 21:49:07 -05:00 |
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