Hugo Locurcio
7ee5001213
Add a page about common methods in Godot's C++ codebase
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This is geared towards beginner engine contributors, but it could
also be useful to those writing custom C++ modules.
2020-06-08 22:17:34 +02:00
Hugo Locurcio
e24fee75cb
Split IDE instructions into several pages, improve writing style
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This removes the link to the KDevelop setup video tutorial as it's
now outdated.
IDE screenshots were also optimized losslessly using
`oxipng -o6 --strip --zopfli`.
See #3485 .
2020-05-08 22:03:03 +02:00
Juan Linietsky
3d58f51aa6
Added documentation about the new Custom Build system for Android
2019-04-24 17:02:45 -03:00
m
affa0f3542
Added example for binding to external C++ libary #513
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Updated the custom C++ modules documentation with an example of binding to an external C++ library, using the Festival text-to-speech library.
2018-11-10 19:15:12 -05:00
hungrymonkey
d399a7a1ff
init commit custom godot servers, new file ( #1400 )
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* custom godot servers, new tutorial
2018-04-30 16:40:22 +02:00
hungrymonkey
3c747d963b
Added custom format loader guide ( #1193 )
2018-03-03 02:46:45 +01:00
cheeseburger
8d13d962f2
Added an inital guide on how to create an audiostream.
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change creating to create
2018-01-28 23:33:51 -08:00
Maksymilian Świąć
d70d9dd84e
Update index.rst
2018-01-05 10:22:09 +01:00
Maksymilian Świąć
748745afca
Change ambiguous section titles
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Closes #933 and #63
2018-01-05 09:57:21 +01:00
Rémi Verschelde
fcbab02811
Add toctrees for new repo organization
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Also renamed Getting started back to Step by step as requested by reduz.
2017-04-03 23:41:35 +02:00