10 Commits

Author SHA1 Message Date
Hugo Locurcio
7ee5001213 Add a page about common methods in Godot's C++ codebase
This is geared towards beginner engine contributors, but it could
also be useful to those writing custom C++ modules.
2020-06-08 22:17:34 +02:00
Hugo Locurcio
e24fee75cb Split IDE instructions into several pages, improve writing style
This removes the link to the KDevelop setup video tutorial as it's
now outdated.

IDE screenshots were also optimized losslessly using
`oxipng -o6 --strip --zopfli`.

See #3485.
2020-05-08 22:03:03 +02:00
Juan Linietsky
3d58f51aa6 Added documentation about the new Custom Build system for Android 2019-04-24 17:02:45 -03:00
m
affa0f3542 Added example for binding to external C++ libary #513
Updated the custom C++ modules documentation with an example of binding to an external C++ library, using the Festival text-to-speech library.
2018-11-10 19:15:12 -05:00
hungrymonkey
d399a7a1ff init commit custom godot servers, new file (#1400)
* custom godot servers, new tutorial
2018-04-30 16:40:22 +02:00
hungrymonkey
3c747d963b Added custom format loader guide (#1193) 2018-03-03 02:46:45 +01:00
cheeseburger
8d13d962f2 Added an inital guide on how to create an audiostream.
change creating to create
2018-01-28 23:33:51 -08:00
Maksymilian Świąć
d70d9dd84e Update index.rst 2018-01-05 10:22:09 +01:00
Maksymilian Świąć
748745afca Change ambiguous section titles
Closes #933 and #63
2018-01-05 09:57:21 +01:00
Rémi Verschelde
fcbab02811 Add toctrees for new repo organization
Also renamed Getting started back to Step by step as requested by reduz.
2017-04-03 23:41:35 +02:00