85 Commits

Author SHA1 Message Date
Rodrigo Matos
5067b9b58b Just some small code corrections
1º - Missing quotation marks
2º - Damage calculation was resulting in negative numbers.
2019-07-17 09:12:24 +02:00
Michael Alexsander Silva Dias
bd7ed603c9 Fix links in the note in "Signals" section of the "GDScripts basics" page 2019-07-15 12:17:50 -03:00
Rodrigo Matos
eb17706cd9 [Minor] Getting Started corrections (#2611)
* Update gdscript_basics.rst

* Small typo
2019-07-14 15:33:56 -07:00
Cameron Reikes
5402f28f59 Add warning to reflect behavior with tool nodes (#2577)
In response to this issue: https://github.com/godotengine/godot/issues/30104
2019-07-02 13:56:06 +02:00
Nathan Lovato
b9a9aea6da Rewrite GDScript basics - Signals section with more concrete examples (#2526)
Close #2526
2019-07-01 15:29:19 +09:00
Nathan Lovato
5bd6fcf3bd Update the GDScript styleguide
Add a note about type hints, closes #2506
Recommend to skip 2 lines between functions to help make the code easier to read, closes #2505
2019-06-15 12:10:07 +09:00
fogine
d2ac16935c document the ability which allows to export a Curve resource variable for godot editor from gdscript 2019-05-31 20:10:56 +02:00
Max Hilbrunner
aed79c2583 GDScript Advanced: Improve custom iterator example
Fix syntax by removing multiple variable declarations on the same line, which GDScript does not (yet?) support, use clearer class and variable names, and rename the misleading "is_done()" function to "should_continue()", as the value returned (and returned by _iter_init() and iter_next() actually signifies the opposite: true means continue, false means stop. Also remove the superfluous do_step() function. 

Closes #2433.

Co-authored-by: a e <afablee@gmail.com>
2019-05-09 03:48:56 +02:00
Max Hilbrunner
193ee9cbf7 Merge pull request #2370 from kmcphillips/master
Change case sensitive string to "waiting"
2019-04-15 16:34:25 +02:00
Kevin McPhillips
f3c2eda0a3 Change case sensitive string to "waiting" 2019-04-13 21:42:18 -04:00
Henrique Campos
c602bc4aa8 Fix wrong type on replacing callback's types example 2019-03-30 09:45:39 -03:00
Denys Lytviak
5015e602bd gdscript_basics missing double quotes
(cherry picked from commit 2d84bba7e2)
2019-03-29 20:49:50 +01:00
Chris Bradfield
41b67909fe Minor tutorial fixes for 3.1 2019-03-20 18:35:40 -07:00
Chaosus
5497c12709 Removed deleted gdscript keywords 2019-02-21 08:46:00 +03:00
Rémi Verschelde
c344f8d801 Misc style fixes 2019-02-10 13:38:13 +01:00
Nathan Lovato
cc98ef723d Merge pull request #2149 from Dar13/issue_1973
Rewrite 'Signals' introduction to have clearer examples
2019-02-06 07:13:00 +09:00
Neil Moore
fb64a084cb Rewrite 'Signals' introduction to have clearer examples
Previous examples used signals in the same file which can cause confusion to
some new users (as seen in #1973). New examples follow basic framework
of existing work, but take care to explicitly show an example of
inter-instance signals.
2019-01-28 23:18:10 -05:00
Rémi Verschelde
a30183a4c4 Fix GDScript enum docs for 3.1 2019-01-28 12:05:20 +01:00
Rémi Verschelde
5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Rémi Verschelde
739ea5eeb9 Fix most Sphinx warnings 2019-01-07 12:14:46 +01:00
Wilson E. Alvarez
0ca14438ae Changed TYPE_FLOAT to TYPE_REAL 2018-12-24 19:28:50 -05:00
Rémi Verschelde
dc2dfb6224 Fix escaping plural 's' after inlined code
Also add missing inline code formatting to Custom drawing in 2D.
2018-12-13 15:02:07 +01:00
Rémi Verschelde
8a49da6da5 Fix internal links to use proper :ref: syntax 2018-12-13 12:05:35 +01:00
clayjohn
6dce55e70a add constant example 2018-12-07 23:08:11 -08:00
corrigentia
0fa68362af Fix some grammar in static_typing.rst (#1982) 2018-12-07 15:26:00 +01:00
corrigentia
674d24192b Update gdscript_format_string.rst 2018-12-06 14:11:13 +02:00
Rémi Verschelde
c96dd3bb13 Merge pull request #1980 from corrigentia/patch-22
Correct idiom in gdscript_styleguide.rst
2018-12-05 16:16:18 +01:00
corrigentia
088974fbfc Fix some grammar in gdscript_advanced.rst (#1978) 2018-12-05 16:06:43 +01:00
corrigentia
c31ca4063d Update gdscript_styleguide.rst 2018-12-05 16:59:16 +02:00
corrigentia
89173c8d60 Fix miscellaneous errors in gdscript_basics.rst (#1976) 2018-12-05 15:54:23 +01:00
corrigentia
079f43d19c Update gdscript_basics.rst 2018-12-04 22:43:06 +01:00
Rémi Verschelde
4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde
a0e32ac017 Fix mixed use of tabs and spaces in indented blocks
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Rémi Verschelde
2b6f6756f2 Merge pull request #1891 from aaronfranke/mul-div-rem
Simplify GDScript mul/div/remainder operator text
2018-11-20 09:56:30 +01:00
Vallentin
cd4353790f Fixed typos (#1906) 2018-11-20 09:44:00 +01:00
Aaron Franke
35235a1d28 Simplify mul/div/remainder operator text
IMO this is a much better description. It's to the point, and if anyone has further questions, they can look up how the C++ operators work.
2018-11-08 23:08:53 -05:00
Rémi Verschelde
e3b9e56516 Fix capitalization of some headers 2018-10-25 15:52:04 +02:00
Nathan Lovato
12d589e0c7 Merge pull request #1848 from Vikram1323/patch-4
Update gdscript_advanced.rst
2018-10-16 13:10:46 +09:00
Vikram1323
3d9f98318d Update gdscript_advanced.rst 2018-10-15 20:03:38 +05:30
Vikram1323
5838266e00 Update gdscript_basics.rst 2018-10-15 13:52:06 +05:30
Max Hilbrunner
d4fd0de7ae Merge pull request #1750 from cbscribe/kcc_signals_guide
Add Signals tutorial to "Step by step"
2018-09-22 16:40:05 +02:00
Michael Alexsander Silva Dias
5c25e67bbf Make new typed guide have the default syntax 2018-09-21 14:44:12 -03:00
Chris Bradfield
85d4e8757a Add Signals tutorial to "Step by step" 2018-09-21 08:25:55 -07:00
Nathan Lovato
3515f10555 Add intro to typed gdscript
Same article as http://gdquest.com/tutorial/game-design/godot/gdscript/typed-gdscript/, ported to RST
@vnen reviewed the content already, and I improved the article based on
his feedback.

Co-authored-by: Guilherme Henrique Teixeira de Oliveira <htoguilherme@gmail.com>
2018-09-21 07:32:44 +09:00
Rémi Verschelde
acfd853ad4 Networking: Replace sync and slave keywords by their 3.1 equivalents 2018-09-15 03:19:52 +02:00
George Marques
beeb85521e Add information about typed GDScript 2018-09-04 14:22:47 -03:00
Rémi Verschelde
243582d04f Merge pull request #1612 from AlexHolly/fix-string-format-example
added code view in table and added a new example for "no index"
2018-08-23 14:44:45 +02:00
Alexander Holland
17e8ca3d2c added code view in table and added a new example for "no index" 2018-08-20 16:29:40 +02:00
Nathan Lovato
5c21900fb4 Fix typos in recent proof of the class_name feature intro 2018-08-17 20:15:57 +09:00