Max Hilbrunner
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2f7c18f078
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Merge pull request #1443 from clayjohn/screen_pixel_size
Clarified Description of SCREEN_PIXEL_SIZE
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2018-06-28 20:37:32 +02:00 |
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mhilbrunner
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ec725ff8a0
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Proofing/review: Remove filler words, adhere to style guide
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2018-05-06 05:25:43 +02:00 |
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Max Hilbrunner
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2247096a08
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Shading language: Formatting
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2018-03-30 17:27:50 +02:00 |
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Chaosus
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8b433465a9
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Fixes for builtin shader functions
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2018-03-29 15:18:05 +03:00 |
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MrCdK
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3f522f38d2
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Fixes the canvas item vertex example
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2018-03-20 22:35:50 +01:00 |
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JFonS
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430b141ee6
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Setting default values for hinted uniforms
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2018-03-16 18:11:24 +01:00 |
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Chaosus
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b5b602f086
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Update shader docs 2
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2018-03-10 22:48:42 +03:00 |
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Pieter-Jan Briers
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3bea7d990b
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Shines some light on canvas lighting shaders.
Updates their docs to be more clear and work with
https://github.com/godotengine/godot/pull/17391
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2018-03-10 02:41:50 +01:00 |
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Max Hilbrunner
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31bf0f2934
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Merge pull request #1189 from kjav/master
Fixed typos in shading_language.rst
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2018-03-07 15:47:02 +01:00 |
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Sam
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02d0fd795e
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Fixed table alignment on updated line
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2018-03-06 19:14:27 +00:00 |
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Antonio Torres Moríñigo
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eae43a9db8
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Update screen-reading shaders page to 3.0 shading language
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2018-03-02 17:18:06 +01:00 |
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Max Hilbrunner
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3c663d56d9
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Shading language docs: Fix light processing
Closes https://github.com/godotengine/godot-docs/issues/1184.
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2018-03-02 04:56:18 +01:00 |
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Sam
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0aa82ffa8a
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Fixed "cordinate" typo in shading_language.rst
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2018-03-01 18:19:08 +00:00 |
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Sam
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abb5dc8364
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Fixed "coems" typo in shading_language.rst
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2018-03-01 18:11:33 +00:00 |
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Chaosus
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f2a8b5fb6b
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Improve shader docs
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2018-02-22 16:50:27 +03:00 |
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Antonio Torres Moríñigo
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a53f5ad2e0
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Add Interpolation qualifiers info to Shading Language reference
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2018-01-28 01:16:22 +01:00 |
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Nathan
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18f889b6a4
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Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
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2018-01-25 08:54:27 +01:00 |
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