17 Commits

Author SHA1 Message Date
Max Hilbrunner
2f7c18f078 Merge pull request #1443 from clayjohn/screen_pixel_size
Clarified Description of SCREEN_PIXEL_SIZE
2018-06-28 20:37:32 +02:00
mhilbrunner
ec725ff8a0 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:25:43 +02:00
Max Hilbrunner
2247096a08 Shading language: Formatting 2018-03-30 17:27:50 +02:00
Chaosus
8b433465a9 Fixes for builtin shader functions 2018-03-29 15:18:05 +03:00
MrCdK
3f522f38d2 Fixes the canvas item vertex example 2018-03-20 22:35:50 +01:00
JFonS
430b141ee6 Setting default values for hinted uniforms 2018-03-16 18:11:24 +01:00
Chaosus
b5b602f086 Update shader docs 2 2018-03-10 22:48:42 +03:00
Pieter-Jan Briers
3bea7d990b Shines some light on canvas lighting shaders.
Updates their docs to be more clear and work with
https://github.com/godotengine/godot/pull/17391
2018-03-10 02:41:50 +01:00
Max Hilbrunner
31bf0f2934 Merge pull request #1189 from kjav/master
Fixed typos in shading_language.rst
2018-03-07 15:47:02 +01:00
Sam
02d0fd795e Fixed table alignment on updated line 2018-03-06 19:14:27 +00:00
Antonio Torres Moríñigo
eae43a9db8 Update screen-reading shaders page to 3.0 shading language 2018-03-02 17:18:06 +01:00
Max Hilbrunner
3c663d56d9 Shading language docs: Fix light processing
Closes https://github.com/godotengine/godot-docs/issues/1184.
2018-03-02 04:56:18 +01:00
Sam
0aa82ffa8a Fixed "cordinate" typo in shading_language.rst 2018-03-01 18:19:08 +00:00
Sam
abb5dc8364 Fixed "coems" typo in shading_language.rst 2018-03-01 18:11:33 +00:00
Chaosus
f2a8b5fb6b Improve shader docs 2018-02-22 16:50:27 +03:00
Antonio Torres Moríñigo
a53f5ad2e0 Add Interpolation qualifiers info to Shading Language reference 2018-01-28 01:16:22 +01:00
Nathan
18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00