Fix inline code display in GDScript reference (#5907)

This commit is contained in:
kkoang
2022-07-04 03:02:15 +08:00
committed by GitHub
parent 3bb5db7766
commit ffd84fa9a0

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@@ -715,7 +715,7 @@ Signals are better used by getting them from actual objects, e.g. ``$Button.butt
Contains an object and a function, which is useful for passing functions as
values (e.g. when connecting to signals).
Getting a method as a member returns a callable.``var x = $Sprite2D.rotate``
Getting a method as a member returns a callable. ``var x = $Sprite2D.rotate``
will set the value of ``x`` to a callable with ``$Sprite2D`` as the object and
``rotate`` as the method.