classref: Sync with current master branch (215acd5)

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Godot Organization
2025-04-12 03:23:36 +00:00
parent 8c18714228
commit fd1c63103f
157 changed files with 10283 additions and 2474 deletions

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@@ -21,7 +21,7 @@ Description
Imports Blender scenes in the ``.blend`` file format through the glTF 2.0 3D import pipeline. This importer requires Blender to be installed by the user, so that it can be used to export the scene as glTF 2.0.
The location of the Blender binary is set via the ``filesystem/import/blender/blender_path`` editor setting.
The location of the Blender binary is set via the :ref:`EditorSettings.filesystem/import/blender/blender_path<class_EditorSettings_property_filesystem/import/blender/blender_path>` setting.
This importer is only used if :ref:`ProjectSettings.filesystem/import/blender/enabled<class_ProjectSettings_property_filesystem/import/blender/enabled>` is enabled, otherwise ``.blend`` files present in the project folder are not imported.