classref: Sync with current master branch (215acd5)

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Godot Organization
2025-04-12 03:23:36 +00:00
parent 8c18714228
commit fd1c63103f
157 changed files with 10283 additions and 2474 deletions

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@@ -100,6 +100,8 @@ Methods
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>`\ (\ ) |const| |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>`\[:ref:`Node<class_Node>`\] | :ref:`get_open_scene_roots<class_EditorInterface_method_get_open_scene_roots>`\ (\ ) |const| |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>`\ (\ ) |const| |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>`\ (\ ) |const| |
@@ -373,7 +375,7 @@ Returns the :ref:`EditorPaths<class_EditorPaths>` singleton.
Returns the actual scale of the editor UI (``1.0`` being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
\ **Note:** This value is set via the ``interface/editor/display_scale`` and ``interface/editor/custom_display_scale`` editor settings. Editor must be restarted for changes to be properly applied.
\ **Note:** This value is set via the :ref:`EditorSettings.interface/editor/display_scale<class_EditorSettings_property_interface/editor/display_scale>` and :ref:`EditorSettings.interface/editor/custom_display_scale<class_EditorSettings_property_interface/editor/custom_display_scale>` settings. The editor must be restarted for changes to be properly applied.
.. rst-class:: classref-item-separator
@@ -481,13 +483,25 @@ Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
----
.. _class_EditorInterface_method_get_open_scene_roots:
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`Node<class_Node>`\] **get_open_scene_roots**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_open_scene_roots>`
Returns an array with references to the root nodes of the currently opened scenes.
.. rst-class:: classref-item-separator
----
.. _class_EditorInterface_method_get_open_scenes:
.. rst-class:: classref-method
:ref:`PackedStringArray<class_PackedStringArray>` **get_open_scenes**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_open_scenes>`
Returns an :ref:`Array<class_Array>` with the file paths of the currently opened scenes.
Returns an array with the file paths of the currently opened scenes.
.. rst-class:: classref-item-separator
@@ -943,7 +957,7 @@ A feature profile can be created programmatically using the :ref:`EditorFeatureP
|void| **set_main_screen_editor**\ (\ name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_set_main_screen_editor>`
Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the title of the tab in question exactly (e.g. ``2D``, ``3D``, ``Script``, or ``AssetLib`` for default tabs).
Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the title of the tab in question exactly (e.g. ``2D``, ``3D``, ``Script``, ``Game``, or ``AssetLib`` for default tabs).
.. rst-class:: classref-item-separator