classref: Sync with current master branch (17e7f85)

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Godot Organization
2024-01-27 03:18:33 +00:00
parent 515d22d2b4
commit fcfc613357
29 changed files with 837 additions and 495 deletions

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@@ -113,6 +113,8 @@ Emitted when :ref:`animation<class_AnimatedSprite2D_property_animation>` changes
Emitted when the animation reaches the end, or the start if it is played in reverse. When the animation finishes, it pauses the playback.
\ **Note:** This signal is not emitted if an animation is looping.
.. rst-class:: classref-item-separator
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