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Updated incorrect keyboard shortcut
The keyboard shortcut to open the inbuilt class reference - `Shift F1` was not working in the editor. Instead `F1` was working, so I updated it.
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@@ -29,7 +29,7 @@ general features, concepts, and how to use the editor, the reference is all
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about using Godot's scripting API (Application Programming Interface). You can
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access it both online and offline. We recommend browsing the reference offline,
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from within the Godot editor. To do so, go to Help -> Search or press
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:kbd:`Shift F1`.
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:kbd:`F1`.
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.. image:: img/manual_class_reference_search.png
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