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Merge branch 'master' into 3.1, excluding 3.2+ specific changes
I went through the diff to try to ensure that no 3.2+ specific changes are being backported to the stable branch. I might have missed some things though.
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@@ -303,7 +303,7 @@ during runtime with the ``LD_LIBRARY_PATH`` environ variable:
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user@host:~/godot$ ./bin/godot*
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**note**: Pay attention you have to ``export`` the environ variable otherwise
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you won't be able to play you project from within the editor.
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you won't be able to play your project from within the editor.
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On top of that, it would be nice to be able to select whether to compile our
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module as shared library (for development) or as a part of the Godot binary
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