classref: Sync with current master branch (42c7f14)

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Godot Organization
2025-06-07 03:33:02 +00:00
parent 365ca84c14
commit f9f2c80955
1011 changed files with 7431 additions and 4600 deletions

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@@ -477,7 +477,7 @@ The light's angular size in degrees. Increasing this will make shadows softer at
- |void| **set_bake_mode**\ (\ value\: :ref:`BakeMode<enum_Light3D_BakeMode>`\ )
- :ref:`BakeMode<enum_Light3D_BakeMode>` **get_bake_mode**\ (\ )
The light's bake mode. This will affect the global illumination techniques that have an effect on the light's rendering. See :ref:`BakeMode<enum_Light3D_BakeMode>`.
The light's bake mode. This will affect the global illumination techniques that have an effect on the light's rendering.
\ **Note:** Meshes' global illumination mode will also affect the global illumination rendering. See :ref:`GeometryInstance3D.gi_mode<class_GeometryInstance3D_property_gi_mode>`.
@@ -885,6 +885,7 @@ Returns the value of the specified :ref:`Param<enum_Light3D_Param>` parameter.
Sets the value of the specified :ref:`Param<enum_Light3D_Param>` parameter.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`