classref: Sync with current master branch (42c7f14)

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Godot Organization
2025-06-07 03:33:02 +00:00
parent 365ca84c14
commit f9f2c80955
1011 changed files with 7431 additions and 4600 deletions

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@@ -319,7 +319,7 @@ Maximum number of times the body can change direction before it stops when calli
- |void| **set_motion_mode**\ (\ value\: :ref:`MotionMode<enum_CharacterBody3D_MotionMode>`\ )
- :ref:`MotionMode<enum_CharacterBody3D_MotionMode>` **get_motion_mode**\ (\ )
Sets the motion mode which defines the behavior of :ref:`move_and_slide()<class_CharacterBody3D_method_move_and_slide>`. See :ref:`MotionMode<enum_CharacterBody3D_MotionMode>` constants for available modes.
Sets the motion mode which defines the behavior of :ref:`move_and_slide()<class_CharacterBody3D_method_move_and_slide>`.
.. rst-class:: classref-item-separator
@@ -353,7 +353,7 @@ Collision layers that will be included for detecting floor bodies that will act
- |void| **set_platform_on_leave**\ (\ value\: :ref:`PlatformOnLeave<enum_CharacterBody3D_PlatformOnLeave>`\ )
- :ref:`PlatformOnLeave<enum_CharacterBody3D_PlatformOnLeave>` **get_platform_on_leave**\ (\ )
Sets the behavior to apply when you leave a moving platform. By default, to be physically accurate, when you leave the last platform velocity is applied. See :ref:`PlatformOnLeave<enum_CharacterBody3D_PlatformOnLeave>` constants for available behavior.
Sets the behavior to apply when you leave a moving platform. By default, to be physically accurate, when you leave the last platform velocity is applied.
.. rst-class:: classref-item-separator
@@ -707,6 +707,7 @@ When the body touches a moving platform, the platform's velocity is automaticall
Returns ``true`` if the body collided, otherwise, returns ``false``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`