classref: Sync with current master branch (42c7f14)

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Godot Organization
2025-06-07 03:33:02 +00:00
parent 365ca84c14
commit f9f2c80955
1011 changed files with 7431 additions and 4600 deletions

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@@ -185,7 +185,7 @@ If ``true``, the blend space is triangulated automatically. The mesh updates eve
- |void| **set_blend_mode**\ (\ value\: :ref:`BlendMode<enum_AnimationNodeBlendSpace2D_BlendMode>`\ )
- :ref:`BlendMode<enum_AnimationNodeBlendSpace2D_BlendMode>` **get_blend_mode**\ (\ )
Controls the interpolation between animations. See :ref:`BlendMode<enum_AnimationNodeBlendSpace2D_BlendMode>` constants.
Controls the interpolation between animations.
.. rst-class:: classref-item-separator
@@ -429,6 +429,7 @@ Changes the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at
Updates the position of the point at index ``point`` in the blend space.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`