classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
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Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

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@@ -7,8 +7,7 @@
WorldEnvironment
================
**Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,20 +15,12 @@ Brief Description
Default environment properties for the entire scene (post-processing effects, lightning and background settings).
Member Variables
----------------
.. _class_WorldEnvironment_environment:
- :ref:`Environment<class_environment>` **environment** - The :ref:`Environment<class_environment>` resource used by this ``WorldEnvironment``, defining the default properties.
Description
-----------
The ``WorldEnvironment`` node is used to configure the default :ref:`Environment<class_environment>` for the scene.
The ``WorldEnvironment`` node is used to configure the default :ref:`Environment<class_Environment>` for the scene.
The parameters defined in the ``WorldEnvironment`` can be overridden by an :ref:`Environment<class_environment>` node set on the current :ref:`Camera<class_camera>`. Additionally, only one ``WorldEnvironment`` may be instanced in a given scene at a time.
The parameters defined in the ``WorldEnvironment`` can be overridden by an :ref:`Environment<class_Environment>` node set on the current :ref:`Camera<class_Camera>`. Additionally, only one ``WorldEnvironment`` may be instanced in a given scene at a time.
The ``WorldEnvironment`` allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
@@ -38,3 +29,11 @@ Tutorials
- :doc:`../tutorials/3d/environment_and_post_processing`
Property Descriptions
---------------------
.. _class_WorldEnvironment_environment:
- :ref:`Environment<class_Environment>` **environment** - The :ref:`Environment<class_Environment>` resource used by this ``WorldEnvironment``, defining the default properties.