mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
This commit is contained in:
@@ -7,8 +7,7 @@
|
||||
WorldEnvironment
|
||||
================
|
||||
|
||||
**Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
|
||||
|
||||
**Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
|
||||
**Category:** Core
|
||||
|
||||
Brief Description
|
||||
@@ -16,20 +15,12 @@ Brief Description
|
||||
|
||||
Default environment properties for the entire scene (post-processing effects, lightning and background settings).
|
||||
|
||||
Member Variables
|
||||
----------------
|
||||
|
||||
.. _class_WorldEnvironment_environment:
|
||||
|
||||
- :ref:`Environment<class_environment>` **environment** - The :ref:`Environment<class_environment>` resource used by this ``WorldEnvironment``, defining the default properties.
|
||||
|
||||
|
||||
Description
|
||||
-----------
|
||||
|
||||
The ``WorldEnvironment`` node is used to configure the default :ref:`Environment<class_environment>` for the scene.
|
||||
The ``WorldEnvironment`` node is used to configure the default :ref:`Environment<class_Environment>` for the scene.
|
||||
|
||||
The parameters defined in the ``WorldEnvironment`` can be overridden by an :ref:`Environment<class_environment>` node set on the current :ref:`Camera<class_camera>`. Additionally, only one ``WorldEnvironment`` may be instanced in a given scene at a time.
|
||||
The parameters defined in the ``WorldEnvironment`` can be overridden by an :ref:`Environment<class_Environment>` node set on the current :ref:`Camera<class_Camera>`. Additionally, only one ``WorldEnvironment`` may be instanced in a given scene at a time.
|
||||
|
||||
The ``WorldEnvironment`` allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
|
||||
|
||||
@@ -38,3 +29,11 @@ Tutorials
|
||||
|
||||
- :doc:`../tutorials/3d/environment_and_post_processing`
|
||||
|
||||
Property Descriptions
|
||||
---------------------
|
||||
|
||||
.. _class_WorldEnvironment_environment:
|
||||
|
||||
- :ref:`Environment<class_Environment>` **environment** - The :ref:`Environment<class_Environment>` resource used by this ``WorldEnvironment``, defining the default properties.
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user