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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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VisualShaderNodeVec3Constant
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============================
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**Inherits:** :ref:`VisualShaderNode<class_visualshadernode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -16,11 +15,11 @@ Brief Description
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Member Variables
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----------------
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Property Descriptions
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---------------------
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.. _class_VisualShaderNodeVec3Constant_constant:
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- :ref:`Vector3<class_vector3>` **constant**
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- :ref:`Vector3<class_Vector3>` **constant**
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