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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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VisualScriptVariableSet
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=======================
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**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -16,14 +15,6 @@ Brief Description
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Changes a variable's value.
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Member Variables
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----------------
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.. _class_VisualScriptVariableSet_var_name:
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- :ref:`String<class_string>` **var_name** - The variable's name.
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Description
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-----------
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@@ -39,3 +30,11 @@ Changes a variable's value to the given input.
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- Sequence
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Property Descriptions
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---------------------
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.. _class_VisualScriptVariableSet_var_name:
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- :ref:`String<class_String>` **var_name** - The variable's name.
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