classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
This commit is contained in:
Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

View File

@@ -7,8 +7,7 @@
VisualScriptPropertySet
=======================
**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,44 +15,8 @@ Brief Description
Member Variables
----------------
.. _class_VisualScriptPropertySet_assign_op:
- :ref:`AssignOp<enum_visualscriptpropertyset_assignop>` **assign_op**
.. _class_VisualScriptPropertySet_base_script:
- :ref:`String<class_string>` **base_script**
.. _class_VisualScriptPropertySet_base_type:
- :ref:`String<class_string>` **base_type**
.. _class_VisualScriptPropertySet_basic_type:
- :ref:`Variant.Type<enum_@globalscope_variant.type>` **basic_type**
.. _class_VisualScriptPropertySet_index:
- :ref:`String<class_string>` **index**
.. _class_VisualScriptPropertySet_node_path:
- :ref:`NodePath<class_nodepath>` **node_path**
.. _class_VisualScriptPropertySet_property:
- :ref:`String<class_string>` **property**
.. _class_VisualScriptPropertySet_set_mode:
- :ref:`CallMode<enum_visualscriptpropertyset_callmode>` **set_mode**
Enums
-----
Enumerations
------------
.. _enum_VisualScriptPropertySet_CallMode:
@@ -81,3 +44,39 @@ enum **AssignOp**
- **ASSIGN_OP_BIT_XOR** = **10**
Property Descriptions
---------------------
.. _class_VisualScriptPropertySet_assign_op:
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **assign_op**
.. _class_VisualScriptPropertySet_base_script:
- :ref:`String<class_String>` **base_script**
.. _class_VisualScriptPropertySet_base_type:
- :ref:`String<class_String>` **base_type**
.. _class_VisualScriptPropertySet_basic_type:
- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **basic_type**
.. _class_VisualScriptPropertySet_index:
- :ref:`String<class_String>` **index**
.. _class_VisualScriptPropertySet_node_path:
- :ref:`NodePath<class_NodePath>` **node_path**
.. _class_VisualScriptPropertySet_property:
- :ref:`String<class_String>` **property**
.. _class_VisualScriptPropertySet_set_mode:
- :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **set_mode**