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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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Timer
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=====
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**Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -16,8 +15,8 @@ Brief Description
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A countdown timer.
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Member Functions
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----------------
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Methods
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-------
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+--------------------------+-----------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_stopped<class_Timer_is_stopped>` **(** **)** const |
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@@ -37,8 +36,24 @@ Signals
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Emitted when the Timer reaches 0.
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Member Variables
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----------------
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Enumerations
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------------
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.. _enum_Timer_TimerProcessMode:
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enum **TimerProcessMode**
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- **TIMER_PROCESS_PHYSICS** = **0** --- Update the Timer during the physics step at each frame (fixed framerate processing).
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- **TIMER_PROCESS_IDLE** = **1** --- Update the Timer during the idle time at each frame.
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Description
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-----------
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Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one shot" mode.
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Property Descriptions
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---------------------
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.. _class_Timer_autostart:
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@@ -54,7 +69,7 @@ Member Variables
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.. _class_Timer_process_mode:
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- :ref:`TimerProcessMode<enum_timer_timerprocessmode>` **process_mode** - Processing mode. Uses TIMER_PROCESS\_\* constants as value.
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- :ref:`TimerProcessMode<enum_Timer_TimerProcessMode>` **process_mode** - Processing mode. Uses TIMER_PROCESS\_\* constants as value.
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.. _class_Timer_time_left:
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@@ -65,24 +80,8 @@ Member Variables
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- :ref:`float<class_float>` **wait_time** - Wait time in seconds.
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Enums
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-----
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.. _enum_Timer_TimerProcessMode:
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enum **TimerProcessMode**
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- **TIMER_PROCESS_PHYSICS** = **0** --- Update the Timer during the physics step at each frame (fixed framerate processing).
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- **TIMER_PROCESS_IDLE** = **1** --- Update the Timer during the idle time at each frame.
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Description
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-----------
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Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one shot" mode.
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Member Function Description
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---------------------------
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Method Descriptions
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-------------------
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.. _class_Timer_is_stopped:
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