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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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ProgressBar
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===========
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**Inherits:** :ref:`Range<class_range>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`Range<class_Range>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -16,16 +15,16 @@ Brief Description
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General purpose progress bar.
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Member Variables
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----------------
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Description
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-----------
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General purpose progress bar. Shows fill percentage from right to left.
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Property Descriptions
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---------------------
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.. _class_ProgressBar_percent_visible:
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- :ref:`bool<class_bool>` **percent_visible** - If ``true`` the fill percentage is displayed on the bar. Default value: ``true``.
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Description
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-----------
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General purpose progress bar. Shows fill percentage from right to left.
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